An entry in the registerNo. 15,344
Rust Devblog Server
Offline 139.100.246.234:28015 checked 4d ago
Rust Devblog Server is a Rust server. It was offline at the last count. It stands at No. 15,344 of the ranked servers, the top 69%. It last wiped 31d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit181/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10172/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1085/700 EU · groups of 16+ · monthly · 94 on average
- 5 RustSpain.com | EU Main176/200 EU · groups of 12+ · weekly · 86 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10237/700 EU · groups of 16+ · monthly · 86 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Rust Devblog Server: which one?
The server Rust Devblog Server is on Rust network protocol 2362, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is Rust Devblog Server up, and how steady is its uptime?
The records show Rust Devblog Server offline, last answering 4 days 16 hours ago. In the last 4 full days it was up for 0 of 96 hours, 0% of the time. The first sighting at Rust Server Stats was on 24 October 2026.
What is the location of Rust Devblog Server?
No region is published by Rust Devblog Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 139.100.246.234:28015 — that is the address.
Rules, settings, map
What map is in use on Rust Devblog Server?
Generation by the game gives Rust Devblog Server its procedural map.
What settings and rules does Rust Devblog Server run?
No gather rate appears in the name of Rust Devblog Server. No group limit is published. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC, Valve's anti-cheat, is disabled.
Player record
How full does Rust Devblog Server get?
No answer from Rust Devblog Server at the latest refresh; it was last seen 4 days 16 hours ago. The record shows an average of 0 players over the past seven days.
Where does Rust Devblog Server sit in the rankings?
Ranked by player hours over the last seven days, Rust Devblog Server stands at #15,344, in the top 69% overall.
Tag and list record
Where does Rust Devblog Server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Rust Devblog Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should the tags on Rust Devblog Server be read?
gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; v2362 (Protocol): The game version must match protocol 2362 to join; ptrak (Networking): Standard network layer: RakNet; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible — that is the set of tags Rust Devblog Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
When does Rust Devblog Server wipe?
Too few wipes of Rust Devblog Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 31 days 14 hours old.
Joining the server
How does one connect to Rust Devblog Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 139.100.246.234:28015.