An entry in the registerNo. 15,399
The BAD idea
Online 139.180.52.71:28015 checked 13m ago
The BAD idea is a Rust server. At the last count it had 0 players of a possible 100. It stands at No. 15,399 of the ranked servers, the top 69%. It last wiped 42d ago. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo53/2000 NA · no group limit · biweekly · 246 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo164/2000 EU · no group limit · biweekly · 236 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP21/200 NA · groups of 8+ · biweekly · 100 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能87/200 EA · groups of 16+ · biweekly · 58 on average
- 5 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1042/100 EU · groups of 30+ · biweekly · 52 on average
- 6 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl27/300 groups of 30+ · monthly · 52 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does The BAD idea operate?
The server The BAD idea is on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is The BAD idea up, and how steady is its uptime?
The records show The BAD idea online at the time of this check. Of note: the reported uptime places the last restart about 8 days 14 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 15 September 2026.
Does The BAD idea hold a steady frame?
For the last 48 hours the average was 91 server fps, with a low of 71. Buildings, deployables and the rest brought the entity count to a high of 110,139. Of note: memory use reached 5,444 MB. What players feel as lag: fps running low and entities climbing.
What is the location of The BAD idea?
No region appears for The BAD idea. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 139.180.52.71:28015 stands the address.
Rules, settings, map
What map is in use on The BAD idea?
The BAD idea runs a procedural map, generated by the game, of size 4,500 with seed 6738. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of The BAD idea: what are they?
The name of The BAD idea states no rate for gathering. Eight players per group is the default and the limit here. Play is pve, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
How full does The BAD idea get?
0 players are on The BAD idea at present; the slot count is 100. The record shows an average of 0 players over the past seven days.
Where does The BAD idea sit in the rankings?
On player hours over seven days The BAD idea ranks #15,399, inside the top 69% of all ranked servers.
The tags and lists
Where does The BAD idea appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include The BAD idea: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on The BAD idea be read?
The game's server browser reads the tags The BAD idea publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
When does The BAD idea wipe?
The record of The BAD idea holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 42 days 23 hours.
Joining the server
How does one connect to The BAD idea?
To connect, open the console with F1 in Rust and enter client.connect 139.180.52.71:28015. The Launch Rust and join button on this page does the same through Steam.