At press time 11,649 servers42,065 players106 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 11,900

Aussie Outback Ops

Online 139.99.142.182:22174 checked 10m ago

Aussie Outback Ops is a Rust server. At the last count it had 0 players of a possible 125; over the past week it averaged 0, with a peak of 1. It stands at No. 11,900 of the ranked servers, the top 53%. It last wiped 22d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75105:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

§ 2Performance

010020030040005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep29 Sep7 Oct14 Oct22 Oct30 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap10.2 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 07:51 UTC22d ago 1 – running 0
Sun 27 Sep, 02:36 UTC33d ago 1 halved by day 1 10.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Weekly Custom Wipes XP farming and Building System Offline Raid Defence System Events are harder additional events added

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit21/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1044/225 EU · groups of 16+ · weekly · 122 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.107/700 EU · groups of 16+ · monthly · 97 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1025/700 EU · groups of 16+ · monthly · 94 on average
  6. 6 RustSpain.com | EU Main86/200 EU · groups of 12+ · weekly · 87 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for Aussie Outback Ops: which one?

Rust network protocol 2635 and build 168909 on Linux is what Aussie Outback Ops runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Aussie Outback Ops, and is it online now?

Aussie Outback Ops currently answers as online. Of note: the reported uptime places the last restart about 8 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

How does Aussie Outback Ops perform?

For the last 48 hours the average was 218 server fps, with a low of 6. The entity count reached 43,689: buildings, deployables and all else in the world. Of note: memory use reached 4,827 MB. What players feel as lag: fps running low and entities climbing.

What is the location of Aussie Outback Ops?

No region appears for Aussie Outback Ops. Rust Server Stats records the stated location of a server, not the location of the machine. 139.99.142.182:22174 — that is the address.

The rules and map

What map is in use on Aussie Outback Ops?

Aussie Outback Ops runs a procedural map, generated by the game, of size 4,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.

What settings and rules does Aussie Outback Ops run?

The name of Aussie Outback Ops states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

The players

What population does Aussie Outback Ops carry?

At the latest count Aussie Outback Ops has 0 players, with 125 slots in total. The seven-day record: an average of 0 players and a peak of 1. The busiest hour of the last 48 was 02:00 UTC, averaging 1 players.

Against other Rust servers, how is Aussie Outback Ops ranked?

On player hours over seven days Aussie Outback Ops ranks #11,900, inside the top 53% of all ranked servers.

Tags, lists

Where does Aussie Outback Ops appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Aussie Outback Ops is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on Aussie Outback Ops?

These tags are Aussie Outback Ops's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on Aussie Outback Ops when wipe day arrives?

The average peak across recent wipes was 1 players. 1 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

On what schedule does Aussie Outback Ops wipe?

The record of Aussie Outback Ops holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 22 days 20 hours old.

Connection

What is the way to join Aussie Outback Ops?

To connect, open the console with F1 in Rust and enter client.connect 139.99.142.182:22174. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://jayco-rust-custom.replit.app/vip-shop/server.

§ 9Key to the tagswhat each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp125
Max players The server holds 125 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.