An entry in the registerNo. 15,490
Local Staging Map Test
Offline 14.1.95.213:28015 checked 27d ago
Local Staging Map Test is a Rust server. It was offline at the last count. It stands at No. 15,490 of the ranked servers, the top 65%. It last wiped 27d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 12:21 UTC27d ago | 1 | – | running | 1 |
| Wed 30 Sep, 12:23 UTC28d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit31/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1048/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1037/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Local Staging Map Test on?
Rust network protocol 2634 and build 166472 on Windows is what Local Staging Map Test runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Local Staging Map Test, and is it up?
Offline at present: Local Staging Map Test, last seen 27 days 12 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 30 September 2026.
What is the location of Local Staging Map Test?
The server publishes no region: Local Staging Map Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 14.1.95.213:28015 — that is the address.
The rules and map
What does Local Staging Map Test set down in the way of rules and settings?
The name of Local Staging Map Test states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
The players
What population does Local Staging Map Test carry?
The last sighting of Local Staging Map Test was 27 days 12 hours ago, and it is offline now.
Against other Rust servers, how is Local Staging Map Test ranked?
The seven-day player-hour table places Local Staging Map Test at #15,490, within the top 65% of ranked servers.
Tags, lists
Local Staging Map Test sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Local Staging Map Test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Local Staging Map Test: what do they signify?
The game's server browser reads the tags Local Staging Map Test publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166472 (Build): The build number is 166472; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
Wipe day on Local Staging Map Test: what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked.
When does Local Staging Map Test wipe?
Too few wipes of Local Staging Map Test are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 27 days 12 hours.
Joining the server
How does one connect to Local Staging Map Test?
To connect, open the console with F1 in Rust and enter client.connect 14.1.95.213:28015. The Launch Rust and join button on this page does the same through Steam.