An entry in the registerNo. 13,849
LocalServer
Offline 14.12.117.192:28015 checked 24d ago
LocalServer is a Rust server. It was offline at the last count. It stands at No. 13,849 of the ranked servers, the top 61%. It last wiped 26d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|548/675 EU · groups of 12+ · weekly · 553 on average
- 2 Rustoria.co - EU East Long357/525 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|44/250 EU · groups of 12+ · weekly · 297 on average
- 4 Rustoria.co - EU Main37/250 EU · groups of 16+ · weekly · 296 on average
- 5 Rustafied.com - EU Friday118/200 EU · groups of 16+ · weekly · 272 on average
- 6 Rustoria.co - EU East Medium128/300 EU · groups of 12+ · biweekly · 253 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does LocalServer operate?
Rust network protocol 2634 and build 166652 on Windows is what LocalServer runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is LocalServer, and is it online now?
LocalServer shows offline as of the latest refresh, last seen 24 days 8 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 2 October 2026.
Where does LocalServer operate from?
No region appears for LocalServer. Rust Server Stats records the stated location of a server, not the location of the machine. At 14.12.117.192:28015 stands the address.
The rules and map
What map is in use on LocalServer?
Generation by the game gives LocalServer its procedural map.
What does LocalServer set down in the way of rules and settings?
The name of LocalServer states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on LocalServer?
The last sighting of LocalServer was 24 days 8 hours ago, and it is offline now.
Where does LocalServer sit in the rankings?
The seven-day player-hour table places LocalServer at #13,849, within the top 61% of ranked servers.
Tag and list record
Where does LocalServer appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists LocalServer fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on LocalServer?
gmrust (Game mode): The standard survival game; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set — that is the set of tags LocalServer publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for LocalServer: what does it show?
The record of LocalServer holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 26 days 9 hours ago.
Connection
What is the way to join LocalServer?
To connect, open the console with F1 in Rust and enter client.connect 14.12.117.192:28015. The Launch Rust and join button on this page does the same through Steam.