An entry in the registerNo. 14,182
PveThreat-Dev
Offline 14.12.132.162:28015 checked 42d ago
PveThreat-Dev is a Rust server. It was offline at the last count. It stands at No. 14,182 of the ranked servers. It last wiped 42d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit113/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10135/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10188/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1072/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10208/700 EU · groups of 16+ · monthly · 90 on average
- 6 RustSpain.com | EU Main349/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does PveThreat-Dev operate?
Rust network protocol 2633 and build 163794 on Windows is what PveThreat-Dev runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is PveThreat-Dev, and is it online now?
The records show PveThreat-Dev offline, last answering 42 days 13 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 17 September 2026.
Where does PveThreat-Dev operate from?
The server publishes no region: PveThreat-Dev. Rust Server Stats records the stated location of a server, not the location of the machine. 14.12.132.162:28015 — that is the address.
The rules and map
The map for PveThreat-Dev: which one is it?
PveThreat-Dev plays on a map the game generates, procedural in kind.
The rules and settings of PveThreat-Dev: what are they?
Nothing in the name of PveThreat-Dev gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
How full does PveThreat-Dev get?
The last sighting of PveThreat-Dev was 42 days 13 hours ago, and it is offline now.
What position does PveThreat-Dev hold among Rust servers?
The seven-day player-hour table places PveThreat-Dev at #14,182, within the top – of ranked servers.
Tags, lists
PveThreat-Dev sits in which Rust Server Stats lists and filters?
On Rust Server Stats, PveThreat-Dev is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on PveThreat-Dev?
gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163794 (Build): Build 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags PveThreat-Dev publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does PveThreat-Dev wipe?
PveThreat-Dev's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 42 days 17 hours.
Connection
How does one connect to PveThreat-Dev?
To connect, open the console with F1 in Rust and enter client.connect 14.12.132.162:28015. The Launch Rust and join button on this page does the same through Steam.