At press time 11,703 servers41,069 players98 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,349

SuperChicken Rust

Online 14.203.94.98:28015 checked 10m ago

SuperChicken Rust is a Rust server. At the last count it had 0 players of a possible 20. It stands at No. 15,349 of the ranked servers, the top 69%. It last wiped 145d ago.

§ 1Attendance

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

§ 2Performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|196/250 EU · groups of 12+ · weekly · 565 on average
  2. 2 Rustoria.co - EU East Long119/200 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|23/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main11/250 EU · groups of 16+ · weekly · 289 on average
  5. 5 Rustafied.com - EU Friday23/100 EU · groups of 16+ · weekly · 274 on average
  6. 6 Rustoria.co - EU East Medium28/225 EU · groups of 12+ · biweekly · 251 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does SuperChicken Rust operate?

The server SuperChicken Rust is on Rust network protocol 2627 and build 153611, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is SuperChicken Rust, and is it online now?

Online: SuperChicken Rust is up as of the latest refresh. A restart came about 5 days 17 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of SuperChicken Rust like?

The records show an average of 23 server fps over 48 hours, never below 9. Of note: 144,294 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 5,281 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does SuperChicken Rust sit?

No region appears for SuperChicken Rust. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 14.203.94.98:28015 stands the address.

Rules, settings, map

What map is in use on SuperChicken Rust?

SuperChicken Rust runs a procedural map, generated by the game, of size 5,000 with seed 65133794. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does SuperChicken Rust run?

The name of SuperChicken Rust states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on SuperChicken Rust?

The record for SuperChicken Rust shows 0 players, against a capacity of 20. The record shows an average of 0 players over the past seven days.

Against other Rust servers, how is SuperChicken Rust ranked?

Ranked by player hours over the last seven days, SuperChicken Rust stands at #15,349, in the top 69% overall.

The tags and lists

Where does SuperChicken Rust appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include SuperChicken Rust: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on SuperChicken Rust be read?

The game's server browser reads the tags SuperChicken Rust publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 to a team, which is the default; v2627 (Protocol): Join only on protocol 2627; other versions cannot connect; cs153611 (Build): Game build: 153611; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

The wipe timetable for SuperChicken Rust: what does it show?

SuperChicken Rust's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 145 days 21 hours old.

Joining the server

What is the way to join SuperChicken Rust?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 14.203.94.98:28015.

§ 8Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2627,gmrust,cs153611,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players The server holds 20 slots.
ts8
Group limit 8 to a team, which is the default.
v2627
Protocol Join only on protocol 2627; other versions cannot connect.
cs153611
Build Game build: 153611.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.