An entry in the registerNo. 15,481
test
Offline 140.122.178.123:28015 checked 42d ago
test is a Rust server. It was offline at the last count. It stands at No. 15,481 of the ranked servers. It last wiped 43d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|180/250 EU · groups of 12+ · weekly · 503 on average
- 2 Rustoria.co - EU East Long229/250 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|643/675 EU · groups of 12+ · weekly · 282 on average
- 4 Rustafied.com - EU Friday38/100 EU · groups of 16+ · weekly · 277 on average
- 5 Rustoria.co - EU Main747/775 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium591/625 EU · groups of 12+ · biweekly · 245 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does test operate?
The server test is on Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on test, and is it up?
Offline at present: test, last seen 42 days 9 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 17 September 2026.
What is the location of test?
No region is published by test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 140.122.178.123:28015 — that is the address.
The rules and map
What map does test put players on?
Generation by the game gives test its procedural map.
The rules and settings of test: what are they?
No gather rate appears in the name of test. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Player record
What population does test carry?
test is offline at present; the last response came 42 days 9 hours ago.
What position does test hold among Rust servers?
The seven-day player-hour table places test at #15,481, within the top – of ranked servers.
Tag and list record
test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include test: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on test?
These tags are test's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
When does test wipe?
The record of test holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 43 days 6 hours old.
Connection
Which steps join test?
To connect, open the console with F1 in Rust and enter client.connect 140.122.178.123:28015. The Launch Rust and join button on this page does the same through Steam.