At press time 11,897 servers90,661 players162 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,388

A Dev Server

Online 141.0.97.106:28015 checked 11m ago

A Dev Server is a Rust server. At the last count it had 0 players of a possible 5. It stands at No. 15,388 of the ranked servers, the top 70%. It last wiped 4d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

§ 2Performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap36 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:35 UTC4d ago 0 – running 0
Thu 17 Sep, 11:26 UTC40d ago 2 halved by day 2 36 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit185/500 no group limit · 163 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10130/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10178/225 EU · groups of 16+ · weekly · 111 on average
  4. 4 RustSpain.com | EU Main32/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10159/700 EU · groups of 16+ · monthly · 85 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1055/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does A Dev Server operate?

The server A Dev Server is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

How reliable is A Dev Server, and is it online now?

A Dev Server currently answers as online. Of note: the reported uptime places the last restart about 4 days 6 hours ago. The records show 51% uptime over the last 7 full days: 85 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does A Dev Server hold a steady frame?

Server fps averaged 134 over the last 48 hours; the low was 90. Buildings, deployables and the rest brought the entity count to a high of 91,662. The memory peak was 3,054 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of A Dev Server?

The server publishes no region: A Dev Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 141.0.97.106:28015 stands the address.

Settings and map

What map is in use on A Dev Server?

A Dev Server runs a procedural map, generated by the game, of size 4,000 with seed 12345. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does A Dev Server set down in the way of rules and settings?

The name of A Dev Server states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

The players

What population does A Dev Server carry?

The record for A Dev Server shows 0 players, against a capacity of 5. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is A Dev Server ranked?

On player hours over seven days A Dev Server ranks #15,388, inside the top 70% of all ranked servers.

Tags, lists

Where does A Dev Server appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists A Dev Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on A Dev Server: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): Slot count: 5; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags A Dev Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on A Dev Server when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 2.

The wipe timetable for A Dev Server: what does it show?

A Dev Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 4 days 8 hours ago.

Joining the server

How does one connect to A Dev Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 141.0.97.106:28015.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp5
Max players Slot count: 5.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.