An entry in the registerNo. 15,308
Core Community | Hub & Lobby
Offline 141.101.175.112:28015 checked 9d ago
Core Community | Hub & Lobby is a Rust server. It was offline at the last count. It stands at No. 15,308 of the ranked servers, the top 70%. It last wiped 11d ago. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo161/2000 NA · no group limit · biweekly · 252 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo98/2000 EU · no group limit · biweekly · 241 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP50/200 NA · groups of 8+ · biweekly · 106 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能57/200 EA · groups of 16+ · biweekly · 59 on average
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl28/300 groups of 30+ · monthly · 54 on average
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1028/100 EU · groups of 30+ · biweekly · 50 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Core Community | Hub & Lobby operate?
The server Core Community | Hub & Lobby is on Rust network protocol 2634 and build 167398, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Core Community | Hub & Lobby up, and how steady is its uptime?
Core Community | Hub & Lobby shows offline as of the latest refresh, last seen 9 days 16 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 18 October 2026.
What is the location of Core Community | Hub & Lobby?
No region is published by Core Community | Hub & Lobby. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 141.101.175.112:28015 stands the address.
The rules and map
The map for Core Community | Hub & Lobby: which one is it?
Core Community | Hub & Lobby plays on a map the game generates, procedural in kind.
The rules and settings of Core Community | Hub & Lobby: what are they?
No gather rate appears in the name of Core Community | Hub & Lobby. The group limit is 8 players, the game's default. pve is the game mode, player combat is excluded. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Population
What population does Core Community | Hub & Lobby carry?
The last sighting of Core Community | Hub & Lobby was 9 days 16 hours ago, and it is offline now.
What position does Core Community | Hub & Lobby hold among Rust servers?
On player hours over seven days Core Community | Hub & Lobby ranks #15,308, inside the top 70% of all ranked servers.
Tag and list record
Core Community | Hub & Lobby sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Core Community | Hub & Lobby fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on Core Community | Hub & Lobby be read?
The game's server browser reads the tags Core Community | Hub & Lobby publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
On what schedule does Core Community | Hub & Lobby wipe?
The record of Core Community | Hub & Lobby holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 11 days 10 hours old.
Joining the server
Which steps join Core Community | Hub & Lobby?
To connect, open the console with F1 in Rust and enter client.connect 141.101.175.112:28015. The Launch Rust and join button on this page does the same through Steam.