At press time 11,608 servers34,356 players71 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,308

Core Community | Raid Simulator

Offline 141.101.175.112:28035 checked 9d ago

Core Community | Raid Simulator is a Rust server. It was offline at the last count. It stands at No. 15,308 of the ranked servers, the top 70%. It last wiped 11d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit59/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1093/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1031/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.109/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Core Community | Raid Simulator: which one?

The server Core Community | Raid Simulator is on Rust network protocol 2634 and build 167398, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Core Community | Raid Simulator, and is it up?

Core Community | Raid Simulator shows offline as of the latest refresh, last seen 9 days 16 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 18 October 2026.

What is the location of Core Community | Raid Simulator?

No region is published by Core Community | Raid Simulator. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 141.101.175.112:28035 stands the address.

The rules and map

What map is in use on Core Community | Raid Simulator?

Core Community | Raid Simulator plays on a map the game generates, procedural in kind.

The rules and settings of Core Community | Raid Simulator: what are they?

The name of Core Community | Raid Simulator states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

The players

What are the player numbers on Core Community | Raid Simulator?

No answer from Core Community | Raid Simulator at the latest refresh; it was last seen 9 days 16 hours ago.

Against other Rust servers, how is Core Community | Raid Simulator ranked?

On player hours over seven days Core Community | Raid Simulator ranks #15,308, inside the top 70% of all ranked servers.

The tags and lists

Where does Core Community | Raid Simulator appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Core Community | Raid Simulator is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Core Community | Raid Simulator: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Core Community | Raid Simulator publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

On what schedule does Core Community | Raid Simulator wipe?

Core Community | Raid Simulator's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 11 days 10 hours ago.

Connection

How does one connect to Core Community | Raid Simulator?

To connect, open the console with F1 in Rust and enter client.connect 141.101.175.112:28035. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167398
Build The build number is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.