An entry in the registerNo. 15,318
Core Community | Hub & Lobby
Offline 141.101.175.121:28015 checked 6d ago
Core Community | Hub & Lobby is a Rust server. It was offline at the last count. It stands at No. 15,318 of the ranked servers, the top 69%. It last wiped 11d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit168/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1070/700 EU · groups of 16+ · monthly · 93 on average
- 4 RustSpain.com | EU Main18/200 EU · groups of 12+ · weekly · 88 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1025/1000 EU · groups of 16+ · monthly · 84 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10243/700 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Core Community | Hub & Lobby on?
The server Core Community | Hub & Lobby is on Rust network protocol 2634 and build 167398, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Core Community | Hub & Lobby, and is it up?
The records show Core Community | Hub & Lobby offline, last answering 6 days 20 hours ago. The records show 1% uptime over the last 7 full days: 1 of 168 hours up. The first sighting at Rust Server Stats was on 19 October 2026.
Where does Core Community | Hub & Lobby operate from?
No region appears for Core Community | Hub & Lobby. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 141.101.175.121:28015 stands the address.
Settings and map
What map does Core Community | Hub & Lobby put players on?
Core Community | Hub & Lobby plays on a map the game generates, procedural in kind.
The rules and settings of Core Community | Hub & Lobby: what are they?
No gather rate appears in the name of Core Community | Hub & Lobby. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Population
How full does Core Community | Hub & Lobby get?
Core Community | Hub & Lobby is offline at present; the last response came 6 days 20 hours ago. Across the last seven days the mean population stands at 0.
Against other Rust servers, how is Core Community | Hub & Lobby ranked?
On player hours over seven days Core Community | Hub & Lobby ranks #15,318, inside the top 69% of all ranked servers.
Tags, lists
Where does Core Community | Hub & Lobby appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Core Community | Hub & Lobby fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on Core Community | Hub & Lobby be read?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Core Community | Hub & Lobby publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
The wipe timetable for Core Community | Hub & Lobby: what does it show?
The record of Core Community | Hub & Lobby holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 11 days 16 hours old.
How to join
What is the way to join Core Community | Hub & Lobby?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 141.101.175.121:28015.