An entry in the registerNo. 15,318
Core Community | Raid Simulator
Offline 141.101.175.121:28035 checked 6d ago
Core Community | Raid Simulator is a Rust server. It was offline at the last count. It stands at No. 15,318 of the ranked servers, the top 69%. It last wiped 11d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit168/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1080/700 EU · groups of 16+ · monthly · 93 on average
- 4 RustSpain.com | EU Main17/200 EU · groups of 12+ · weekly · 88 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10259/700 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Core Community | Raid Simulator operate?
The server Core Community | Raid Simulator is on Rust network protocol 2634 and build 167398, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Core Community | Raid Simulator, and is it up?
Core Community | Raid Simulator shows offline as of the latest refresh, last seen 6 days 19 hours ago. In the last 7 full days it was up for 1 of 168 hours, 1% of the time. Rust Server Stats records a first sighting on 19 October 2026.
Where does Core Community | Raid Simulator operate from?
The server publishes no region: Core Community | Raid Simulator. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 141.101.175.121:28035 stands the address.
Rules, settings, map
What map does Core Community | Raid Simulator put players on?
Generation by the game gives Core Community | Raid Simulator its procedural map.
What settings and rules does Core Community | Raid Simulator run?
Nothing in the name of Core Community | Raid Simulator gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Player record
What population does Core Community | Raid Simulator carry?
No answer from Core Community | Raid Simulator at the latest refresh; it was last seen 6 days 19 hours ago. The record shows an average of 0 players over the past seven days.
What position does Core Community | Raid Simulator hold among Rust servers?
The seven-day player-hour table places Core Community | Raid Simulator at #15,318, within the top 69% of ranked servers.
Tag and list record
Where does Core Community | Raid Simulator appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Core Community | Raid Simulator is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Core Community | Raid Simulator: what do they signify?
The game's server browser reads the tags Core Community | Raid Simulator publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
The wipe timetable for Core Community | Raid Simulator: what does it show?
Core Community | Raid Simulator's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 11 days 16 hours old.
Joining the server
What is the way to join Core Community | Raid Simulator?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 141.101.175.121:28035.