An entry in the registerNo. 15,327
Core Community | Raid Simulator
Offline 141.101.175.152:28035 checked 11d ago
Core Community | Raid Simulator is a Rust server. It was offline at the last count. It stands at No. 15,327 of the ranked servers, the top 70%. It last wiped 11d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit59/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1093/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1031/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.109/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Core Community | Raid Simulator: which one?
Rust network protocol 2634 and build 167398 on Windows is what Core Community | Raid Simulator runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Core Community | Raid Simulator, and is it online now?
Offline at present: Core Community | Raid Simulator, last seen 11 days 4 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 17 October 2026.
Where does Core Community | Raid Simulator operate from?
No region appears for Core Community | Raid Simulator. Rust Server Stats records the stated location of a server, not the location of the machine. At 141.101.175.152:28035 stands the address.
The rules and map
What map is in use on Core Community | Raid Simulator?
Core Community | Raid Simulator plays on a map the game generates, procedural in kind.
What settings and rules does Core Community | Raid Simulator run?
No gather rate appears in the name of Core Community | Raid Simulator. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on Core Community | Raid Simulator?
No answer from Core Community | Raid Simulator at the latest refresh; it was last seen 11 days 4 hours ago.
What position does Core Community | Raid Simulator hold among Rust servers?
On player hours over seven days Core Community | Raid Simulator ranks #15,327, inside the top 70% of all ranked servers.
Tags, lists
Where does Core Community | Raid Simulator appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Core Community | Raid Simulator is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on Core Community | Raid Simulator?
gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Core Community | Raid Simulator publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for Core Community | Raid Simulator: what does it show?
Core Community | Raid Simulator's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 11 days 10 hours.
Joining the server
What is the way to join Core Community | Raid Simulator?
To connect, open the console with F1 in Rust and enter client.connect 141.101.175.152:28035. The Launch Rust and join button on this page does the same through Steam.