At press time 11,851 servers93,847 players391 fresh wipes Revised every five minutes
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An entry in the registerNo. 12,916

Testing Quarters

Offline EU 141.195.11.116:28015 checked 12d ago

Testing Quarters is a Rust server in Europe. It was offline at the last count. It stands at No. 12,916 of the ranked servers, the top 60%, and No. 2430 in Europe. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct17 Oct23 Oct

Top 60% of all ranked servers, top 82% in EU, and No. 562 of the quad servers (top 69%). Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Friday 30 October, 16:52 UTC, in 1d 1h. Every other Friday at 16:52 UTC · medium confidence

The rhythm
Usual gap14 days

between real wipes

On rhythm75%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held50%

else halves by day 1

Coming wipes
Date, UTCHence
Fri 30 Oct, 16:521d 1h
Thu 5 Nov, 19:00 FW7d 3h
Fri 13 Nov, 16:5215d 1h
Fri 27 Nov, 16:5229d 1h
Thu 3 Dec, 19:00 FW35d 3h
Fri 11 Dec, 16:5243d 1h

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:52 UTC12d ago 1 – running 0
Fri 2 Oct, 16:28 UTC26d ago 1 held half 14 days 1
Fri 2 Oct, 09:27 UTC27d ago 1 – 0.3 days 1
Fri 18 Sep, 16:37 UTC40d ago 1 halved by day 1 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.106/80 EU · quad · biweekly · 6 on average
  2. 2 LusoTuga Prime | EU | Vanilla | Biweekly2/100 EU · quad · biweekly · 3 on average
  3. 3 [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly2/100 EU · quad · biweekly · 2 on average
  4. 4 [EU/PT] Serradinha Modded | Vanilla+ | Max 40/100 EU · quad · biweekly · 1 on average
  5. 5 [EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl10/150 EU · quad · biweekly · 22 on average
  6. 6 ArcaRust.cz - Začátečníci/Pokročilý Vanilla *WIPED 15.10*20/200 EU · quad · biweekly · 18 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Testing Quarters operate?

Rust network protocol 2634 and build 166601 on Windows is what Testing Quarters runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Testing Quarters, and is it online now?

The records show Testing Quarters offline, last answering 12 days 22 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 18 September 2026.

In which location does Testing Quarters sit?

Under the EU tag, Testing Quarters lists itself in Europe. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 141.195.11.116:28015 stands the address.

Rules, settings, map

What map is in use on Testing Quarters?

Testing Quarters runs a procedural map, generated by the game, of size 3,900 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

What settings and rules does Testing Quarters run?

Nothing in the name of Testing Quarters gives a gather rate. The ceiling for a group is 4 players (quad). Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.

Player record

How full does Testing Quarters get?

No answer from Testing Quarters at the latest refresh; it was last seen 12 days 22 hours ago.

Against other Rust servers, how is Testing Quarters ranked?

For seven-day player hours Testing Quarters is #12,916 overall and #2,430 in Europe, in the top 60% of ranked servers. The quad table places it at #562.

Tags, lists

Where does Testing Quarters appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Testing Quarters is placed in these lists: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on Testing Quarters?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the number of slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166601 (Build): Game build: 166601; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^b (Biweekly): The cycle is fortnightly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): In the browser it appears under Europe — that is the set of tags Testing Quarters publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What is the shape of wipe day on Testing Quarters?

Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

When does Testing Quarters wipe?

Wipes on Testing Quarters follow a rhythm of every other Friday at 16:52 UTC. Friday 30 October at 16:52 UTC is when the next wipe is due. Of note: the current world is 12 days 22 hours old. Its tags set out a fortnightly wipe schedule.

Connection

How does one connect to Testing Quarters?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 141.195.11.116:28015.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs166601,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the number of slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166601
Build Game build: 166601.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

EU
Europe In the browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.