At press time 11,741 servers62,626 players195 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,323

A Shockbyte Rust Server

Online 141.95.13.34:29746 checked 11m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,323 of the ranked servers, the top 69%. It last wiped 16d ago.

§ 1Attendance

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

§ 2Performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|463/475 EU · groups of 12+ · weekly · 516 on average
  2. 2 Rustoria.co - EU East Long399/375 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|51/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main35/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday53/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium152/200 EU · groups of 12+ · biweekly · 243 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for A Shockbyte Rust Server: which one?

The server A Shockbyte Rust Server is on Rust network protocol 2634 and build 167584, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is A Shockbyte Rust Server up, and how steady is its uptime?

Online: A Shockbyte Rust Server is up as of the latest refresh. A restart came about 2 days 21 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 12 October 2026.

What is the performance of A Shockbyte Rust Server like?

Server fps averaged 236 over the last 48 hours; the low was 220. Buildings, deployables and the rest brought the entity count to a high of 8,286. The memory peak was 3,110 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does A Shockbyte Rust Server operate from?

No region appears for A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 141.95.13.34:29746 — that is the address.

Settings and map

What map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of A Shockbyte Rust Server: what are they?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.

Population

What population does A Shockbyte Rust Server carry?

The record for A Shockbyte Rust Server shows 0 players, against a capacity of 40. Averaged over the last seven days, the population is 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player-hour table places A Shockbyte Rust Server at #15,323, within the top 69% of ranked servers.

The tags and lists

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on A Shockbyte Rust Server be read?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

The wipe timetable for A Shockbyte Rust Server: what does it show?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 16 days 17 hours ago.

Connection

How does one connect to A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 141.95.13.34:29746. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The standard survival game.
mp40
Max players Slot count: 40.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167584
Build Build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.