At press time 11,699 servers38,680 players94 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,605

A Shockbyte Rust Server

Online 141.95.13.49:29849 checked 9m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 2; over the past week it averaged 0, with a peak of 2. It stands at No. 5,605 of the ranked servers, the top 25%. It last wiped 1d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
00.511.5203:0012:0021:0005:0014:0000:00Wiped Tue 27 Oct, 18:27 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040003:0012:0021:0005:0014:0000:00Wiped Tue 27 Oct, 18:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap14.2 days

between real wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:27 UTC1d ago – – running 2
Tue 13 Oct, 13:50 UTC15d ago 2 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit27/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1033/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.107/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.100/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is A Shockbyte Rust Server up, and how steady is its uptime?

A Shockbyte Rust Server currently answers as online. A restart came about 18 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 October 2026.

Does A Shockbyte Rust Server hold a steady frame?

The records show an average of 157 server fps over 48 hours, never below 71. Of note: 88,632 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 5,105 MB. What players feel as lag: fps running low and entities climbing.

Where does A Shockbyte Rust Server operate from?

The server publishes no region: A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 141.95.13.49:29849 — that is the address.

The rules and map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 4,000 with seed 213546. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of A Shockbyte Rust Server: what are they?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

How full does A Shockbyte Rust Server get?

At the latest count A Shockbyte Rust Server has 0 players, with 2 slots in total. Averaged across seven days, 0 players; the peak reached 2. Of the last 48 hours, 20:00 UTC drew the highest average: 2 players.

Where does A Shockbyte Rust Server sit in the rankings?

On player hours over seven days A Shockbyte Rust Server ranks #5,605, inside the top 25% of all ranked servers.

The tags and lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should the tags on A Shockbyte Rust Server be read?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What is the shape of wipe day on A Shockbyte Rust Server?

The average peak across recent wipes was 2 players. 1 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

The wipe timetable for A Shockbyte Rust Server: what does it show?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 31 hours old.

Joining the server

Which steps join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 141.95.13.49:29849. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.