At press time 11,695 servers53,611 players137 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,886

Day After Tomorrow Zombie

Offline 141.95.34.176:25783 checked 20d ago

Day After Tomorrow Zombie is a Rust server. It was offline at the last count. It stands at No. 15,886 of the ranked servers, the top 72%. It last wiped 29d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap10.2 days

between real wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 6

The first 48 hours of its last wipes

Tue 29 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 21:23 UTC29d ago 1 – running 0
Sat 19 Sep, 16:56 UTC39d ago 2 halved by day 6 10.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit132/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10187/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1075/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main10/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Day After Tomorrow Zombie operate?

The server Day After Tomorrow Zombie is on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Day After Tomorrow Zombie up, and how steady is its uptime?

The records show Day After Tomorrow Zombie offline, last answering 20 days 22 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the location of Day After Tomorrow Zombie?

The server publishes no region: Day After Tomorrow Zombie. Rust Server Stats records the stated location of a server, not the location of the machine. 141.95.34.176:25783 — that is the address.

Rules, settings, map

What map does Day After Tomorrow Zombie put players on?

Day After Tomorrow Zombie runs a procedural map, generated by the game, of size 4,000 with seed 1996107046. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does Day After Tomorrow Zombie set down in the way of rules and settings?

Nothing in the name of Day After Tomorrow Zombie gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. The VAC anti-cheat from Valve is active.

Player record

How full does Day After Tomorrow Zombie get?

The last sighting of Day After Tomorrow Zombie was 20 days 22 hours ago, and it is offline now.

Where does Day After Tomorrow Zombie sit in the rankings?

The seven-day player-hour table places Day After Tomorrow Zombie at #15,886, within the top 72% of ranked servers.

Tags, lists

Day After Tomorrow Zombie sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Day After Tomorrow Zombie: Modded Rust servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Day After Tomorrow Zombie: what do they signify?

The game's server browser reads the tags Day After Tomorrow Zombie publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

Wipe day on Day After Tomorrow Zombie: what should be expected?

Across its recent wipes, the busiest point averaged 2 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 6, in the wipes that did not, the crowd fell below half.

The wipe timetable for Day After Tomorrow Zombie: what does it show?

Day After Tomorrow Zombie's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 29 days 12 hours old.

Joining the server

Which steps join Day After Tomorrow Zombie?

To connect, open the console with F1 in Rust and enter client.connect 141.95.34.176:25783. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players Slot count: 50.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.