An entry in the registerNo. 15,268
HordeMind Dev
Offline 142.183.237.14:28015 checked 2d ago
HordeMind Dev is a Rust server. It was offline at the last count. It stands at No. 15,268 of the ranked servers, the top 68%. It last wiped 6d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit59/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1096/225 EU · groups of 16+ · weekly · 119 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1034/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10103/700 EU · groups of 16+ · monthly · 92 on average
- 6 RustSpain.com | EU Main346/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does HordeMind Dev operate?
Rust network protocol 2635 and build 168909 on Windows is what HordeMind Dev runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is HordeMind Dev, and is it online now?
HordeMind Dev shows offline as of the latest refresh, last seen 2 days 8 hours ago. In the last 5 full days it was up for 86 of 120 hours, 72% of the time. Its earliest entry at Rust Server Stats is dated 23 October 2026.
What is the location of HordeMind Dev?
No region is published by HordeMind Dev. Rust Server Stats records the stated location of a server, not the location of the machine. At 142.183.237.14:28015 stands the address.
Rules, settings, map
What map does HordeMind Dev put players on?
HordeMind Dev plays on a map the game generates, procedural in kind.
What settings and rules does HordeMind Dev run?
No gather rate appears in the name of HordeMind Dev. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Player record
How full does HordeMind Dev get?
No answer from HordeMind Dev at the latest refresh; it was last seen 2 days 8 hours ago. Across the last seven days the mean population stands at 0.
Against other Rust servers, how is HordeMind Dev ranked?
On player hours over seven days HordeMind Dev ranks #15,268, inside the top 68% of all ranked servers.
Tags, lists
Where does HordeMind Dev appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include HordeMind Dev: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on HordeMind Dev: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): Slot count: 8; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags HordeMind Dev publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
When does HordeMind Dev wipe?
HordeMind Dev's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 6 days 14 hours old.
Connection
What is the way to join HordeMind Dev?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 142.183.237.14:28015.