An entry in the registerNo. 15,358
HordeMind Dev
Offline 142.183.237.42:28015 checked 7h ago
HordeMind Dev is a Rust server. It was offline at the last count. It stands at No. 15,358 of the ranked servers, the top 69%. It last wiped 5d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit28/500 no group limit · 154 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1036/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1012/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for HordeMind Dev: which one?
The server HordeMind Dev is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on HordeMind Dev, and is it up?
HordeMind Dev shows offline as of the latest refresh, last seen 7 hours ago. In the last 1 full day it was up for 19 of 24 hours, 79% of the time. Its earliest entry at Rust Server Stats is dated 27 October 2026.
Where does HordeMind Dev operate from?
No region appears for HordeMind Dev. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 142.183.237.42:28015 — that is the address.
Settings and map
What map does HordeMind Dev put players on?
Generation by the game gives HordeMind Dev its procedural map.
What does HordeMind Dev set down in the way of rules and settings?
No gather rate appears in the name of HordeMind Dev. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
The players
What population does HordeMind Dev carry?
The last sighting of HordeMind Dev was 7 hours ago, and it is offline now. The record shows an average of 0 players over the past seven days.
Where does HordeMind Dev sit in the rankings?
On player hours over seven days HordeMind Dev ranks #15,358, inside the top 69% of all ranked servers.
The tags and lists
HordeMind Dev sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists HordeMind Dev fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings attach to the tags on HordeMind Dev?
gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): Slot count: 8; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags HordeMind Dev publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
On what schedule does HordeMind Dev wipe?
HordeMind Dev's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 5 days 20 hours ago.
Connection
Which steps join HordeMind Dev?
To connect, open the console with F1 in Rust and enter client.connect 142.183.237.42:28015. The Launch Rust and join button on this page does the same through Steam.