An entry in the registerNo. 13,997
localtest
Offline 142.189.204.220:28015 checked 3h ago
localtest is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 13,997 of the ranked servers, the top 63%. It last wiped 16h ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:53 UTC16h ago | – | – | running | 1 |
| Tue 13 Oct, 15:03 UTC16d ago | 1 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|198/250 EU · groups of 12+ · weekly · 506 on average
- 2 Rustoria.co - EU East Long276/300 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|737/800 EU · groups of 12+ · weekly · 282 on average
- 4 Rustafied.com - EU Friday42/100 EU · groups of 16+ · weekly · 277 on average
- 5 Rustoria.co - EU Main818/900 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium651/725 EU · groups of 12+ · biweekly · 242 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does localtest operate?
The server localtest is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is localtest up, and how steady is its uptime?
Offline at present: localtest, last seen 3 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 12 October 2026.
What is the location of localtest?
The server publishes no region: localtest. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 142.189.204.220:28015 — that is the address.
Rules, settings, map
What map is in use on localtest?
Generation by the game gives localtest its procedural map.
What does localtest set down in the way of rules and settings?
Nothing in the name of localtest gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.
Player record
What population does localtest carry?
The last sighting of localtest was 3 hours ago, and it is offline now. Averaged across seven days, 0 players; the peak reached 1. The busiest hour of the last 48 was 05:00 UTC, averaging 1 players.
Against other Rust servers, how is localtest ranked?
The seven-day player-hour table places localtest at #13,997, within the top 63% of ranked servers.
The tags and lists
Where does localtest appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists localtest fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings attach to the tags on localtest?
These tags are localtest's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
Wipe day on localtest: what should be expected?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak.
On what schedule does localtest wipe?
The record of localtest holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 16 hours old.
Joining the server
What is the way to join localtest?
To connect, open the console with F1 in Rust and enter client.connect 142.189.204.220:28015. The Launch Rust and join button on this page does the same through Steam.