At press time 11,662 servers33,506 players80 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,382

A LOW.MS Rust Server

Online 142.91.157.252:28025 checked 9m ago

A LOW.MS Rust Server is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 3. It stands at No. 6,382 of the ranked servers, the top 29%. It last wiped 5d ago. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeakWipe
00.250.50.75104:0013:0022:0007:0016:0002:00Wiped Tue 27 Oct, 16:58 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040004:0013:0022:0007:0016:0002:00Wiped Tue 27 Oct, 16:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2.8 days

between real wipes

On rhythm25%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held60%

else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:58 UTC1d ago – – running 0
Fri 23 Oct, 11:06 UTC5d ago 2 held half 4.2 days 0
Tue 20 Oct, 22:08 UTC8d ago 2 held half 2.5 days 0
Sat 17 Oct, 21:13 UTC11d ago 1 halved by day 1 3 days 0
Thu 15 Oct, 21:14 UTC13d ago 3 halved by day 1 2 days 0
Tue 13 Oct, 19:41 UTC15d ago 1 held half 2.1 days 0
Fri 9 Oct, 14:42 UTC19d ago 3 halved by day 2 4.2 days 0
Sat 3 Oct, 18:19 UTC25d ago 2 held half 5.8 days 0
Thu 1 Oct, 19:38 UTC FW27d ago 2 – 1.9 days 0
Tue 29 Sep, 12:12 UTC29d ago 6 halved by day 1 2.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit32/500 no group limit · 153 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1038/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1010/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main2/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does A LOW.MS Rust Server operate?

The server A LOW.MS Rust Server is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is A LOW.MS Rust Server, and is it online now?

Online: A LOW.MS Rust Server is up as of the latest refresh. The uptime it reports puts the last restart at about 8 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 19 September 2026.

What is the performance of A LOW.MS Rust Server like?

Server fps averaged 209 over the last 48 hours; the low was 97. Buildings, deployables and the rest brought the entity count to a high of 170,391. Of note: memory use reached 2,841 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does A LOW.MS Rust Server sit?

No region is published by A LOW.MS Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 142.91.157.252:28025 — that is the address.

The rules and map

What map does A LOW.MS Rust Server put players on?

A LOW.MS Rust Server runs a procedural map, generated by the game, of size 2,000 with seed 2011482507. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does A LOW.MS Rust Server set down in the way of rules and settings?

The name of A LOW.MS Rust Server states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

Population

What population does A LOW.MS Rust Server carry?

The record for A LOW.MS Rust Server shows 0 players, against a capacity of 50. The seven-day record: an average of 0 players and a peak of 3. The busiest hour of the last 48 was 17:00 UTC, averaging 1 players.

Against other Rust servers, how is A LOW.MS Rust Server ranked?

Ranked by player hours over the last seven days, A LOW.MS Rust Server stands at #6,382, in the top 29% overall.

The tags and lists

Where does A LOW.MS Rust Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A LOW.MS Rust Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should the tags on A LOW.MS Rust Server be read?

The game's server browser reads the tags A LOW.MS Rust Server publishes: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

Wipe day on A LOW.MS Rust Server: what should be expected?

Averaged over recent wipes, the crowd reached 2 at its busiest. 5 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 60% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

The wipe timetable for A LOW.MS Rust Server: what does it show?

Wipes on A LOW.MS Rust Server follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 5 days 16 hours old.

How to join

Which steps join A LOW.MS Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 142.91.157.252:28025. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.