An entry in the registerNo. 16,685
RUST: NOT FRIENDLY - Local Development
Offline 143.105.151.63:28015 checked 28d ago
RUST: NOT FRIENDLY - Local Development is a Rust server. It was offline at the last count. It stands at No. 16,685 of the ranked servers, the top 70%. It last wiped 28d ago. Its own tags class it as modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo216/2000 NA · no group limit · biweekly · 251 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo78/2000 EU · no group limit · biweekly · 241 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP98/200 NA · groups of 8+ · biweekly · 105 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能54/200 EA · groups of 16+ · biweekly · 59 on average
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl37/300 groups of 30+ · monthly · 54 on average
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1018/100 EU · groups of 30+ · biweekly · 51 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for RUST: NOT FRIENDLY - Local Development: which one?
The server RUST: NOT FRIENDLY - Local Development is on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is RUST: NOT FRIENDLY - Local Development, and is it online now?
The records show RUST: NOT FRIENDLY - Local Development offline, last answering 28 days 3 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 1 October 2026.
Where does RUST: NOT FRIENDLY - Local Development operate from?
No region is published by RUST: NOT FRIENDLY - Local Development. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 143.105.151.63:28015 stands the address.
Rules, settings, map
What map is in use on RUST: NOT FRIENDLY - Local Development?
RUST: NOT FRIENDLY - Local Development plays on a map the game generates, procedural in kind.
The rules and settings of RUST: NOT FRIENDLY - Local Development: what are they?
Nothing in the name of RUST: NOT FRIENDLY - Local Development gives a gather rate. Groups are capped at 8 players, the standard default. pve is the game mode, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on RUST: NOT FRIENDLY - Local Development?
The last sighting of RUST: NOT FRIENDLY - Local Development was 28 days 3 hours ago, and it is offline now.
Where does RUST: NOT FRIENDLY - Local Development sit in the rankings?
On player hours over seven days RUST: NOT FRIENDLY - Local Development ranks #16,685, inside the top 70% of all ranked servers.
The tags and lists
Where does RUST: NOT FRIENDLY - Local Development appear among the Rust Server Stats lists and filters?
On Rust Server Stats, RUST: NOT FRIENDLY - Local Development is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings attach to the tags on RUST: NOT FRIENDLY - Local Development?
These tags are RUST: NOT FRIENDLY - Local Development's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
The wipe timetable for RUST: NOT FRIENDLY - Local Development: what does it show?
The record of RUST: NOT FRIENDLY - Local Development holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 28 days 5 hours.
Connection
What is the way to join RUST: NOT FRIENDLY - Local Development?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 143.105.151.63:28015.