At press time 11,855 servers100,368 players533 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,448

Kyle's SeaSkull Server

Offline 143.105.21.163:28015 checked 42d ago

Kyle's SeaSkull Server is a Rust server. It was offline at the last count. It stands at No. 15,448 of the ranked servers. It last wiped 43d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|283/325 EU · groups of 12+ · weekly · 508 on average
  2. 2 Rustoria.co - EU East Long347/425 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|895/1000 EU · groups of 12+ · weekly · 282 on average
  4. 4 Rustafied.com - EU Friday49/100 EU · groups of 16+ · weekly · 277 on average
  5. 5 Rustoria.co - EU Main942/1000 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium770/800 EU · groups of 12+ · biweekly · 240 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for Kyle's SeaSkull Server: which one?

The server Kyle's SeaSkull Server is on Rust network protocol 2633 and build 163794, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Kyle's SeaSkull Server, and is it up?

The records show Kyle's SeaSkull Server offline, last answering 42 days ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 17 September 2026.

What is the location of Kyle's SeaSkull Server?

The server publishes no region: Kyle's SeaSkull Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 143.105.21.163:28015 stands the address.

Rules, settings, map

What settings and rules does Kyle's SeaSkull Server run?

No gather rate appears in the name of Kyle's SeaSkull Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

The players

How full does Kyle's SeaSkull Server get?

Kyle's SeaSkull Server is offline at present; the last response came 42 days ago.

Where does Kyle's SeaSkull Server sit in the rankings?

The seven-day player-hour table places Kyle's SeaSkull Server at #15,448, within the top – of ranked servers.

Tag and list record

Where does Kyle's SeaSkull Server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Kyle's SeaSkull Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on Kyle's SeaSkull Server?

gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set — that is the set of tags Kyle's SeaSkull Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

When does Kyle's SeaSkull Server wipe?

Too few wipes of Kyle's SeaSkull Server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 43 days 3 hours.

Connection

Which steps join Kyle's SeaSkull Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 143.105.21.163:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs163794
Build Build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.