At press time 11,793 servers79,700 players247 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,276

Devil-Is-King

Online 144.126.149.74:28600 checked 13m ago

Devil-Is-King is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,276 of the ranked servers, the top 69%. It last wiped 21d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide, premium.

§ 1Attendance

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

§ 2Performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

The rhythm
Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 20h
Thu 3 Dec, 19:00 FW34d 20h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 09:30 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1032/700 EU · groups of 16+ · monthly · 96 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1086/700 EU · groups of 16+ · monthly · 92 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1011/1000 EU · groups of 16+ · monthly · 84 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1072/1000 EU · groups of 16+ · monthly · 78 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10141/1000 EU · groups of 16+ · monthly · 74 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10223/1000 EU · groups of 16+ · monthly · 71 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is Devil-Is-King on?

The server Devil-Is-King is on Rust network protocol 2634 and build 167398, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Devil-Is-King, and is it up?

The records show Devil-Is-King online at the time of this check. A restart came about 20 days 11 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

Does Devil-Is-King hold a steady frame?

For the last 48 hours the average was 56 server fps, with a low of 53. Of note: 47,317 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 4,386 MB. What players feel as lag: fps running low and entities climbing.

In which location does Devil-Is-King sit?

No region is published by Devil-Is-King. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 144.126.149.74:28600 stands the address.

The rules and map

What map does Devil-Is-King put players on?

Devil-Is-King runs a procedural map, generated by the game, of size 2,000 with seed 69676967. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does Devil-Is-King run?

The name of Devil-Is-King states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Join only with premium status on Rust. VAC, Valve's anti-cheat, is enabled.

The players

What population does Devil-Is-King carry?

0 players are on Devil-Is-King at present; the slot count is 50. Across the last seven days the mean population stands at 0.

Where does Devil-Is-King sit in the rankings?

Ranked by player hours over the last seven days, Devil-Is-King stands at #15,276, in the top 69% overall.

The tags and lists

Where does Devil-Is-King appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Devil-Is-King is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on Devil-Is-King be read?

These tags are Devil-Is-King's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Join only with premium status on Rust; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What is the shape of wipe day on Devil-Is-King?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.

When does Devil-Is-King wipe?

Once a month, with the force wipe, Devil-Is-King wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 21 days 12 hours ago. The tags list wipes as monthly.

Joining the server

How does one connect to Devil-Is-King?

To connect, open the console with F1 in Rust and enter client.connect 144.126.149.74:28600. The Launch Rust and join button on this page does the same through Steam. Join only with premium status on Rust.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,^q,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol The game version must match protocol 2634 to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Join only with premium status on Rust.
^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.