At press time 11,836 servers72,948 players218 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,326

RUSTVILLE

Online 144.48.106.186:28025 checked 8m ago

RUSTVILLE is a Rust server. At the last count it had 0 players of a possible 30. It stands at No. 15,326 of the ranked servers, the top 69%. It last wiped 80d ago. Its own tags class it as modded, carbon, pve.

§ 1Attendance

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

§ 2Performance

025507510014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo129/2000 NA · no group limit · biweekly · 253 on average
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo219/2000 EU · no group limit · biweekly · 243 on average
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvP37/200 NA · groups of 8+ · biweekly · 107 on average
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能97/200 EA · groups of 16+ · biweekly · 58 on average
  5. 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl26/300 groups of 30+ · monthly · 54 on average
  6. 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1051/100 EU · groups of 30+ · biweekly · 50 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is RUSTVILLE on?

The server RUSTVILLE is on Rust network protocol 2632 and build 161125, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

Is RUSTVILLE up, and how steady is its uptime?

RUSTVILLE currently answers as online. Of note: the reported uptime places the last restart about 12 days 8 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of RUSTVILLE like?

Server fps averaged 87 over the last 48 hours; the low was 64. Of note: 68,758 entities at the peak, counting buildings, deployables and the rest. Up to 4,825 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does RUSTVILLE operate from?

No region appears for RUSTVILLE. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 144.48.106.186:28025 stands the address.

The rules and map

What map does RUSTVILLE put players on?

RUSTVILLE runs a procedural map, generated by the game, of size 3,500 with seed 3565643471. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does RUSTVILLE set down in the way of rules and settings?

Nothing in the name of RUSTVILLE gives a gather rate. The group limit is 8 players, the game's default. Play is pve, player combat is excluded. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. The VAC anti-cheat from Valve is active.

Player record

What population does RUSTVILLE carry?

The record for RUSTVILLE shows 0 players, against a capacity of 30. The record shows an average of 0 players over the past seven days.

What position does RUSTVILLE hold among Rust servers?

Ranked by player hours over the last seven days, RUSTVILLE stands at #15,326, in the top 69% overall.

The tags and lists

Where does RUSTVILLE appear among the Rust Server Stats lists and filters?

On Rust Server Stats, RUSTVILLE is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should the tags on RUSTVILLE be read?

gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default applies: 8 per team; v2632 (Protocol): Protocol 2632: joining needs the same game version; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): The plugin framework is Carbon — that is the set of tags RUSTVILLE publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

When does RUSTVILLE wipe?

The record of RUSTVILLE holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 80 days 15 hours ago.

Connection

Which steps join RUSTVILLE?

To connect, open the console with F1 in Rust and enter client.connect 144.48.106.186:28025. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp30,ptrak,$r?,v2632,^z,^y,^p,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Slot count: 30.
ts8
Group limit The default applies: 8 per team.
v2632
Protocol Protocol 2632: joining needs the same game version.
cs161125
Build Game build: 161125.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.