At press time 11,611 servers33,784 players69 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,341

blueprints-test

Offline 144.6.158.173:28015 checked 5d ago

blueprints-test is a Rust server. It was offline at the last count. It stands at No. 15,341 of the ranked servers, the top 69%. It last wiped 7d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 16 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 11:48 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit55/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1081/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1029/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.106/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for blueprints-test: which one?

Rust network protocol 2634 and build 167781 on Windows is what blueprints-test runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is blueprints-test, and is it online now?

blueprints-test shows offline as of the latest refresh, last seen 5 days 4 hours ago. Of note: 8 of 168 hours up in the last 7 full days, or 5% of the time. Its earliest entry at Rust Server Stats is dated 21 October 2026.

Where does blueprints-test operate from?

The server publishes no region: blueprints-test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 144.6.158.173:28015 stands the address.

Settings and map

What map is in use on blueprints-test?

Generation by the game gives blueprints-test its procedural map.

What does blueprints-test set down in the way of rules and settings?

The name of blueprints-test states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Population

What population does blueprints-test carry?

No answer from blueprints-test at the latest refresh; it was last seen 5 days 4 hours ago. The record shows an average of 0 players over the past seven days.

Against other Rust servers, how is blueprints-test ranked?

The seven-day player-hour table places blueprints-test at #15,341, within the top 69% of ranked servers.

Tag and list record

blueprints-test sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists blueprints-test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on blueprints-test?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags blueprints-test publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on blueprints-test?

Averaged over recent wipes, the crowd reached 0 at its busiest. 16 hours into the latest wipe the crowd reached its peak.

When does blueprints-test wipe?

The record of blueprints-test holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 7 days 23 hours.

Joining the server

Which steps join blueprints-test?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 144.6.158.173:28015.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.