At press time 11,649 servers46,030 players109 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,251

Development Server

Offline 145.224.95.105:28015 checked 1d ago

Development Server is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 8,251 of the ranked servers, the top 37%. It last wiped 1d ago.

§ 1Attendance

AveragePeakWipe
00.250.50.75117:0018:0019:0021:0022:0023:00Wiped Tue 27 Oct, 17:27 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:27 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|297/300 EU · groups of 12+ · weekly · 526 on average
  2. 2 Rustoria.co - EU East Long275/250 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|24/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main21/250 EU · groups of 16+ · weekly · 278 on average
  5. 5 Rustafied.com - EU Friday37/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium122/200 EU · groups of 12+ · biweekly · 247 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Development Server operate?

The server Development Server is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is Development Server up, and how steady is its uptime?

Offline at present: Development Server, last seen 33 hours ago. Of note: 0 of 24 hours up in the last 1 full day, or 0% of the time. The first sighting at Rust Server Stats was on 27 October 2026.

What is the location of Development Server?

No region appears for Development Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 145.224.95.105:28015 — that is the address.

Rules, settings, map

What map is in use on Development Server?

Generation by the game gives Development Server its procedural map.

The rules and settings of Development Server: what are they?

No gather rate appears in the name of Development Server. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.

Population

How full does Development Server get?

No answer from Development Server at the latest refresh; it was last seen 33 hours ago. The seven-day record: an average of 1 players and a peak of 1. The busiest hour of the last 48 was 17:00 UTC, averaging 1 players.

What position does Development Server hold among Rust servers?

Ranked by player hours over the last seven days, Development Server stands at #8,251, in the top 37% overall.

Tag and list record

Where does Development Server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Development Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on Development Server: what do they signify?

The game's server browser reads the tags Development Server publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

When does Development Server wipe?

The record of Development Server holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 39 hours ago.

Joining the server

What is the way to join Development Server?

To connect, open the console with F1 in Rust and enter client.connect 145.224.95.105:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp50
Max players The server holds 50 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.