An entry in the registerNo. 1,899
KZ North Media Classic
Online EU 145.249.248.7:28015 checked 8m ago
KZ North Media Classic is a Rust server in Europe. At the last count it had 1 players of a possible 100; over the past week it averaged 3, with a peak of 11. It stands at No. 1,899 of the ranked servers, the top 9%, and No. 742 in Europe. It last wiped 6d ago, on a weekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as vanilla, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 9% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedulefixed weekdays
Next wipe Thursday 29 October, 13:44 UTC, in 11h. Every Thursday at 13:44 UTC · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 4
| Date, UTC | Hence |
|---|---|
| Thu 29 Oct, 13:44 | 11h |
| Thu 5 Nov, 19:00 FW | 7d 17h |
| Thu 12 Nov, 13:44 | 14d 11h |
| Thu 19 Nov, 13:44 | 21d 11h |
| Thu 26 Nov, 13:44 | 28d 11h |
| Thu 3 Dec, 19:00 FW | 35d 17h |
| Thu 10 Dec, 13:44 | 42d 11h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 3 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:44 UTC6d ago | 9 | – | running | 0 |
| Thu 15 Oct, 13:43 UTC13d ago | 9 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 14:06 UTC20d ago | 12 | halved by day 4 | 7 days | 1 |
| Thu 1 Oct, 17:47 UTC FW27d ago | 13 | held half | 6.8 days | 0 |
| Thu 24 Sep, 13:56 UTC34d ago | 23 | halved by day 4 | 7.2 days | 2 |
| Thu 17 Sep, 14:07 UTC41d ago | 10 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Добро пожаловать на наш сервер Комфортная классика Глубокое море 24/7 Еженедельный вайп по четвергам в 19.00 Discord группа https://discord.gg/YVgPTR4JRX Telegram группа сервера: t.me/kznorthmedia
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|195/250 EU · groups of 12+ · weekly · 565 on average
- 2 Rusty Moose |EU Main|21/250 EU · groups of 12+ · weekly · 291 on average
- 3 Rustoria.co - EU Main12/250 EU · groups of 16+ · weekly · 289 on average
- 4 Rustafied.com - EU Friday21/100 EU · groups of 16+ · weekly · 274 on average
- 5 Rustafied.com - EU Main21/100 EU · groups of 16+ · weekly · 234 on average
- 6 Magic Rust — Main | Kлaccикa x1 | Pyccкий13/100 EU · groups of 100+ · 1x · weekly · 215 on average
§ 8Questions answeredfrom the figures in this entry
Server record
On which Rust version does KZ North Media Classic operate?
Rust network protocol 2635 and build 168909 on Windows is what KZ North Media Classic runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is KZ North Media Classic up, and how steady is its uptime?
KZ North Media Classic currently answers as online. A restart came about 22 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does KZ North Media Classic hold a steady frame?
For the last 48 hours the average was 50 server fps, with a low of 49. The entity count reached 60,629: buildings, deployables and all else in the world. The memory peak was 2,085 MB. An entity count climbing and fps running low are felt in-game as lag.
Where does KZ North Media Classic operate from?
In Europe, KZ North Media Classic lists itself with the EU tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 145.249.248.7:28015 — that is the address.
The rules and map
The map for KZ North Media Classic: which one is it?
KZ North Media Classic runs a procedural map, generated by the game, of size 3,200 with seed 1112401570. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of KZ North Media Classic: what are they?
Nothing in the name of KZ North Media Classic gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. Oxide plugins are in use. Vanilla is its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Player record
How full does KZ North Media Classic get?
1 players are on KZ North Media Classic at present; the slot count is 100. Over seven days the mean is 3 players, with a peak of 11. At 19:00 UTC, over the last 48 hours, the mean was 7 players, the highest of any hour.
Against other Rust servers, how is KZ North Media Classic ranked?
Ranked on seven-day player hours, KZ North Media Classic holds #1,899, with #742 in Europe; the top 9% of ranked servers includes it.
The tags and lists
KZ North Media Classic sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists KZ North Media Classic fits: EU Rust servers: the records, Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which meanings attach to the tags on KZ North Media Classic?
The game's server browser reads the tags KZ North Media Classic publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^w (Weekly): Wipes once a week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): Europe is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What happens on KZ North Media Classic when wipe day arrives?
Across its recent wipes, the busiest point averaged 10 players. 3 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 40% of recent wipes. In those cases the crowd dropped below half by day 4.
When does KZ North Media Classic wipe?
The rhythm of KZ North Media Classic is every Thursday at 13:44 UTC. On Thursday 29 October at 13:44 UTC the next wipe is due. Of note: the current world is 6 days 12 hours old. The tags list wipes as weekly.
How to join
Which steps join KZ North Media Classic?
To connect, open the console with F1 in Rust and enter client.connect 145.249.248.7:28015. The Launch Rust and join button on this page does the same through Steam. https://discord.com/invite/WnsBFwGmNd carries the server's website.