An entry in the registerNo. 16,955
ServerName
Offline 145.255.11.122:28015 checked 30d ago
ServerName is a Rust server. It was offline at the last count. It stands at No. 16,955 of the ranked servers, the top 71%. It last wiped 30d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|196/250 EU · groups of 12+ · weekly · 537 on average
- 2 Rustoria.co - EU East Long182/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|16/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main14/250 EU · groups of 16+ · weekly · 281 on average
- 5 Rustafied.com - EU Friday15/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium90/200 EU · groups of 12+ · biweekly · 248 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does ServerName operate?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on ServerName, and is it up?
ServerName shows offline as of the latest refresh, last seen 30 days 18 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 28 September 2026.
In which location does ServerName sit?
No region is published by ServerName. Rust Server Stats records the stated location of a server, not the location of the machine. 145.255.11.122:28015 — that is the address.
Rules, settings, map
What map is in use on ServerName?
ServerName plays on a map the game generates, procedural in kind.
The rules and settings of ServerName: what are they?
The name of ServerName states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Population
What population does ServerName carry?
The last sighting of ServerName was 30 days 18 hours ago, and it is offline now.
What position does ServerName hold among Rust servers?
Ranked by player hours over the last seven days, ServerName stands at #16,955, in the top 71% overall.
Tag and list record
ServerName sits in which Rust Server Stats lists and filters?
On Rust Server Stats, ServerName is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on ServerName be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set — that is the set of tags ServerName publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for ServerName: what does it show?
ServerName's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 30 days 18 hours ago.
Connection
Which steps join ServerName?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 145.255.11.122:28015.