An entry in the registerNo. 15,962
4Netplayers RustWorld
Offline 146.59.0.52:24900 checked 23d ago
4Netplayers RustWorld is a Rust server. It was offline at the last count. It stands at No. 15,962 of the ranked servers, the top 71%. It last wiped 24d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:35 UTC24d ago | 0 | – | running | 0 |
| Sun 20 Sep, 19:45 UTC37d ago | 1 | halved by day 1 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|423/475 EU · groups of 12+ · weekly · 536 on average
- 2 Rustoria.co - EU East Long208/225 EU · groups of 12+ · monthly · 319 on average
- 3 Rustoria.co - EU Main24/250 EU · groups of 16+ · weekly · 318 on average
- 4 Rusty Moose |EU Main|27/250 EU · groups of 12+ · weekly · 317 on average
- 5 Rustoria.co - EU East Medium136/200 EU · groups of 12+ · biweekly · 276 on average
- 6 Rustafied.com - EU Friday45/100 EU · groups of 16+ · weekly · 265 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for 4Netplayers RustWorld: which one?
The server 4Netplayers RustWorld is on Rust network protocol 2634 and build 166652, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
Is 4Netplayers RustWorld up, and how steady is its uptime?
Offline at present: 4Netplayers RustWorld, last seen 23 days 11 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.
What is the location of 4Netplayers RustWorld?
The server publishes no region: 4Netplayers RustWorld. Rust Server Stats records the stated location of a server, not the location of the machine. 146.59.0.52:24900 — that is the address.
Rules, settings, map
What map does 4Netplayers RustWorld put players on?
4Netplayers RustWorld runs a procedural map, generated by the game, of size 3,500 with seed 1234567890. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does 4Netplayers RustWorld run?
Nothing in the name of 4Netplayers RustWorld gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.
The players
What are the player numbers on 4Netplayers RustWorld?
No answer from 4Netplayers RustWorld at the latest refresh; it was last seen 23 days 11 hours ago.
Where does 4Netplayers RustWorld sit in the rankings?
Ranked by player hours over the last seven days, 4Netplayers RustWorld stands at #15,962, in the top 71% overall.
The tags and lists
4Netplayers RustWorld sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists 4Netplayers RustWorld fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on 4Netplayers RustWorld be read?
These tags are 4Netplayers RustWorld's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on 4Netplayers RustWorld: what should be expected?
Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 1.
When does 4Netplayers RustWorld wipe?
4Netplayers RustWorld's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 24 days old.
Connection
How does one connect to 4Netplayers RustWorld?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 146.59.0.52:24900.