An entry in the registerNo. 9,631
Development Server
Offline 146.70.197.235:28015 checked 3d ago
Development Server is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 9,631 of the ranked servers, the top 43%. It last wiped 10d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit74/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10105/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1036/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.109/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Development Server operate?
Rust network protocol 2635 and build 168909 on Windows is what Development Server runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Development Server, and is it up?
Development Server shows offline as of the latest refresh, last seen 3 days 5 hours ago. Of note: 12 of 168 hours up in the last 7 full days, or 7% of the time. Rust Server Stats records a first sighting on 19 October 2026.
What is the location of Development Server?
No region is published by Development Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 146.70.197.235:28015 — that is the address.
Settings and map
What map is in use on Development Server?
Generation by the game gives Development Server its procedural map.
The rules and settings of Development Server: what are they?
Nothing in the name of Development Server gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on Development Server?
Development Server is offline at present; the last response came 3 days 5 hours ago. Over seven days the mean is 0 players, with a peak of 1.
Where does Development Server sit in the rankings?
The seven-day player-hour table places Development Server at #9,631, within the top 43% of ranked servers.
Tags, lists
Development Server sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Development Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Development Server: what do they signify?
gmrust (Game mode): The standard survival game; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags Development Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
The wipe timetable for Development Server: what does it show?
The record of Development Server holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 10 days 6 hours ago.
How to join
Which steps join Development Server?
To connect, open the console with F1 in Rust and enter client.connect 146.70.197.235:28015. The Launch Rust and join button on this page does the same through Steam.