An entry in the registerNo. 13,106
Server_210_DevBlog
Offline 146.70.82.20:28015 checked 5d ago
Server_210_DevBlog is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 2. It stands at No. 13,106 of the ranked servers, the top 59%. It last wiped 6d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit34/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10135/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1034/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1028/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.104/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Server_210_DevBlog: which one?
Rust network protocol 2201 on Windows is what Server_210_DevBlog runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Server_210_DevBlog, and is it online now?
Server_210_DevBlog shows offline as of the latest refresh, last seen 5 days 5 hours ago. In the last 5 full days it was up for 0 of 120 hours, 0% of the time. The first sighting at Rust Server Stats was on 23 October 2026.
What is the location of Server_210_DevBlog?
No region appears for Server_210_DevBlog. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 146.70.82.20:28015 — that is the address.
Settings and map
What map is in use on Server_210_DevBlog?
Server_210_DevBlog plays on a map the game generates, procedural in kind.
What settings and rules does Server_210_DevBlog run?
The name of Server_210_DevBlog states no rate for gathering. The group limit is not stated. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.
The players
What population does Server_210_DevBlog carry?
No answer from Server_210_DevBlog at the latest refresh; it was last seen 5 days 5 hours ago. Averaged across seven days, 1 players; the peak reached 2.
Against other Rust servers, how is Server_210_DevBlog ranked?
The seven-day player-hour table places Server_210_DevBlog at #13,106, within the top 59% of ranked servers.
Tag and list record
Where does Server_210_DevBlog appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Server_210_DevBlog is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Last wipe: In the last week.
The tags on Server_210_DevBlog: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; v2201 (Protocol): The game version must match protocol 2201 to join; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded: settings or plugins have changed the game; hd910d3d2 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible — that is the set of tags Server_210_DevBlog publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does Server_210_DevBlog wipe?
Server_210_DevBlog's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 6 days 10 hours.
Joining the server
Which steps join Server_210_DevBlog?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 146.70.82.20:28015.