An entry in the registerNo. 14,550
Local Test Server
Offline 147.92.98.181:28015 checked 46d ago
Local Test Server is a Rust server. It was offline at the last count. It stands at No. 14,550 of the ranked servers. It last wiped 52d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|45/250 EU · groups of 12+ · weekly · 482 on average
- 2 Rustoria.co - EU East Long80/200 EU · groups of 12+ · monthly · 321 on average
- 3 Rusty Moose |EU Main|234/250 EU · groups of 12+ · weekly · 284 on average
- 4 Rustafied.com - EU Friday7/100 EU · groups of 16+ · weekly · 279 on average
- 5 Rustoria.co - EU Main274/325 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium268/275 EU · groups of 12+ · biweekly · 257 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Local Test Server on?
The server Local Test Server is on Rust network protocol 2633 and build 163794, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Local Test Server, and is it up?
Local Test Server shows offline as of the latest refresh, last seen 46 days 9 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
Where does Local Test Server operate from?
No region appears for Local Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 147.92.98.181:28015 stands the address.
The rules and map
What map is in use on Local Test Server?
Local Test Server plays on a map the game generates, procedural in kind.
What does Local Test Server set down in the way of rules and settings?
No gather rate appears in the name of Local Test Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Population
What are the player numbers on Local Test Server?
No answer from Local Test Server at the latest refresh; it was last seen 46 days 9 hours ago.
Where does Local Test Server sit in the rankings?
The seven-day player-hour table places Local Test Server at #14,550, within the top – of ranked servers.
Tags, lists
Where does Local Test Server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Test Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Local Test Server?
These tags are Local Test Server's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163794 (Build): Build 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
The wipe timetable for Local Test Server: what does it show?
Too few wipes of Local Test Server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 52 days 2 hours ago.
Connection
What is the way to join Local Test Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 147.92.98.181:28015.