At press time 11,769 servers61,343 players127 fresh wipes Revised every five minutes
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An entry in the registerNo. 1,502

FAR: Chill PvE [EU Biweekly]

Online EU 147.93.126.229:28015 checked 6m ago

FAR: Chill PvE [EU Biweekly] is a Rust server in Europe. At the last count it had 1 players of a possible 50; over the past week it averaged 4, with a peak of 17. It stands at No. 1,502 of the ranked servers, the top 7%, and No. 600 in Europe. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, carbon, pve.

§ 1Attendance

AveragePeak
02.557.51023:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

§ 2Performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

The rhythm
Usual gap28 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak15

players, last three wipes

Crowd held0%

else halves by day 8.5

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 20h
Thu 12 Nov, 18:1514d 19h
Thu 3 Dec, 19:00 FW35d 20h
Thu 10 Dec, 18:1542d 19h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:15 UTC13d ago 14 – running 1
Thu 1 Oct, 18:14 UTC FW27d ago 12 halved by day 11 14 days 0
Thu 17 Sep, 18:17 UTC41d ago 18 halved by day 6 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

FAR: Chill PvE - Build, Compete, Succeed! - Strict PvE: Violators are auto-Kicked or Banned! - Raiding is ONLY allowed in marked Event Bases. - No Blueprint wipe (unless forced by Facepunch) - Player bases protected and 10% upkeep for casual play. - Rules and player commands: enter /info in chat - Wipe: 1st, 3rd and 5th Thursday at 19:00 BST/GMT - Server auto-restarts nightly at 01:00 BST/GMT rs027e/a]?P(0rAi41Qdr$

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 FAR: Serene PvE [EU Biweekly]3/25 EU · groups of 5 · biweekly · 2 on average
  2. 2 [EU/UA] GRAND ISLAND PVE1/50 EU · groups of 5 · biweekly · 2 on average
  3. 3 [EU/GER] Rust Norddeutschland PVE6/100 EU · groups of 8+ · biweekly · 16 on average
  4. 4 [EU/GER] Der Aussenposten PvE | Vanilla | Beginners Welcome1/75 EU · groups of 8+ · biweekly · 4 on average
  5. 5 LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|3/100 EU · groups of 5 · monthly · 3 on average
  6. 6 EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders0/75 EU · groups of 6 · monthly · 1 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for FAR: Chill PvE [EU Biweekly]: which one?

Rust network protocol 2635 and build 168909 on Linux is what FAR: Chill PvE [EU Biweekly] runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is FAR: Chill PvE [EU Biweekly] up, and how steady is its uptime?

The records show FAR: Chill PvE [EU Biweekly] online at the time of this check. Of note: the reported uptime places the last restart about 19 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does FAR: Chill PvE [EU Biweekly] hold a steady frame?

For the last 48 hours the average was 30 server fps, with a low of 9. Buildings, deployables and the rest brought the entity count to a high of 137,938. The memory peak was 4,642 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does FAR: Chill PvE [EU Biweekly] sit?

Under the EU tag, FAR: Chill PvE [EU Biweekly] lists itself in Europe. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 147.93.126.229:28015 — that is the address.

The rules and map

What map does FAR: Chill PvE [EU Biweekly] put players on?

FAR: Chill PvE [EU Biweekly] runs a procedural map, generated by the game, of size 4,250 with seed 1869056560. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does FAR: Chill PvE [EU Biweekly] set down in the way of rules and settings?

Nothing in the name of FAR: Chill PvE [EU Biweekly] gives a gather rate. The limit for a group is 5 players. pve is the game mode, no combat against other players. The server browser shows it under Community, as a community server. Plugins run here: Carbon. Vanilla is its own description: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on FAR: Chill PvE [EU Biweekly]?

The record for FAR: Chill PvE [EU Biweekly] shows 1 players, against a capacity of 50. The seven-day record: an average of 4 players and a peak of 17. At 20:00 UTC, over the last 48 hours, the mean was 7 players, the highest of any hour.

What position does FAR: Chill PvE [EU Biweekly] hold among Rust servers?

Ranked on seven-day player hours, FAR: Chill PvE [EU Biweekly] holds #1,502, with #600 in Europe; the top 7% of ranked servers includes it.

Tags, lists

FAR: Chill PvE [EU Biweekly] sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists FAR: Chill PvE [EU Biweekly] fits: EU Rust servers: the records, Best Rust community servers, Rust PvE servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The tags on FAR: Chill PvE [EU Biweekly]: what do they signify?

These tags are FAR: Chill PvE [EU Biweekly]'s, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^b (Biweekly): A wipe comes once a fortnight; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Player against player combat is off; the world supplies the danger; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What is the shape of wipe day on FAR: Chill PvE [EU Biweekly]?

The average peak across recent wipes was 15 players. 23 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 8.5.

The wipe timetable for FAR: Chill PvE [EU Biweekly]: what does it show?

Wipes on FAR: Chill PvE [EU Biweekly] follow a rhythm of every 4 weeks on Thursday at 18:15 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 13 days 4 hours old. Its tags set out a fortnightly wipe schedule.

How to join

What is the way to join FAR: Chill PvE [EU Biweekly]?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 147.93.126.229:28015. https://discord.com/invite/ZTSQ43gcGV carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,EU,^p,gmrust,cs168909,ts5

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts5
Group limit Team size is capped at 5.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly A wipe comes once a fortnight.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.