An entry in the registerNo. 1,502
FAR: Chill PvE [EU Biweekly]
Online EU 147.93.126.229:28015 checked 6m ago
FAR: Chill PvE [EU Biweekly] is a Rust server in Europe. At the last count it had 1 players of a possible 50; over the past week it averaged 4, with a peak of 17. It stands at No. 1,502 of the ranked servers, the top 7%, and No. 600 in Europe. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedulefixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 8.5
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 20h |
| Thu 12 Nov, 18:15 | 14d 19h |
| Thu 3 Dec, 19:00 FW | 35d 20h |
| Thu 10 Dec, 18:15 | 42d 19h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:15 UTC13d ago | 14 | – | running | 1 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 12 | halved by day 11 | 14 days | 0 |
| Thu 17 Sep, 18:17 UTC41d ago | 18 | halved by day 6 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
FAR: Chill PvE - Build, Compete, Succeed! - Strict PvE: Violators are auto-Kicked or Banned! - Raiding is ONLY allowed in marked Event Bases. - No Blueprint wipe (unless forced by Facepunch) - Player bases protected and 10% upkeep for casual play. - Rules and player commands: enter /info in chat - Wipe: 1st, 3rd and 5th Thursday at 19:00 BST/GMT - Server auto-restarts nightly at 01:00 BST/GMT rs027e/a]?P(0rAi41Qdr$
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 FAR: Serene PvE [EU Biweekly]3/25 EU · groups of 5 · biweekly · 2 on average
- 2 [EU/UA] GRAND ISLAND PVE1/50 EU · groups of 5 · biweekly · 2 on average
- 3 [EU/GER] Rust Norddeutschland PVE6/100 EU · groups of 8+ · biweekly · 16 on average
- 4 [EU/GER] Der Aussenposten PvE | Vanilla | Beginners Welcome1/75 EU · groups of 8+ · biweekly · 4 on average
- 5 LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|3/100 EU · groups of 5 · monthly · 3 on average
- 6 EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders0/75 EU · groups of 6 · monthly · 1 on average
§ 8Questions answeredfrom the figures in this entry
Server details
The Rust version for FAR: Chill PvE [EU Biweekly]: which one?
Rust network protocol 2635 and build 168909 on Linux is what FAR: Chill PvE [EU Biweekly] runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is FAR: Chill PvE [EU Biweekly] up, and how steady is its uptime?
The records show FAR: Chill PvE [EU Biweekly] online at the time of this check. Of note: the reported uptime places the last restart about 19 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does FAR: Chill PvE [EU Biweekly] hold a steady frame?
For the last 48 hours the average was 30 server fps, with a low of 9. Buildings, deployables and the rest brought the entity count to a high of 137,938. The memory peak was 4,642 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does FAR: Chill PvE [EU Biweekly] sit?
Under the EU tag, FAR: Chill PvE [EU Biweekly] lists itself in Europe. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 147.93.126.229:28015 — that is the address.
The rules and map
What map does FAR: Chill PvE [EU Biweekly] put players on?
FAR: Chill PvE [EU Biweekly] runs a procedural map, generated by the game, of size 4,250 with seed 1869056560. Because size and seed fix the map, it can be viewed on RustMaps from here.
What does FAR: Chill PvE [EU Biweekly] set down in the way of rules and settings?
Nothing in the name of FAR: Chill PvE [EU Biweekly] gives a gather rate. The limit for a group is 5 players. pve is the game mode, no combat against other players. The server browser shows it under Community, as a community server. Plugins run here: Carbon. Vanilla is its own description: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on FAR: Chill PvE [EU Biweekly]?
The record for FAR: Chill PvE [EU Biweekly] shows 1 players, against a capacity of 50. The seven-day record: an average of 4 players and a peak of 17. At 20:00 UTC, over the last 48 hours, the mean was 7 players, the highest of any hour.
What position does FAR: Chill PvE [EU Biweekly] hold among Rust servers?
Ranked on seven-day player hours, FAR: Chill PvE [EU Biweekly] holds #1,502, with #600 in Europe; the top 7% of ranked servers includes it.
Tags, lists
FAR: Chill PvE [EU Biweekly] sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists FAR: Chill PvE [EU Biweekly] fits: EU Rust servers: the records, Best Rust community servers, Rust PvE servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The tags on FAR: Chill PvE [EU Biweekly]: what do they signify?
These tags are FAR: Chill PvE [EU Biweekly]'s, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^b (Biweekly): A wipe comes once a fortnight; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Player against player combat is off; the world supplies the danger; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What is the shape of wipe day on FAR: Chill PvE [EU Biweekly]?
The average peak across recent wipes was 15 players. 23 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 8.5.
The wipe timetable for FAR: Chill PvE [EU Biweekly]: what does it show?
Wipes on FAR: Chill PvE [EU Biweekly] follow a rhythm of every 4 weeks on Thursday at 18:15 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 13 days 4 hours old. Its tags set out a fortnightly wipe schedule.
How to join
What is the way to join FAR: Chill PvE [EU Biweekly]?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 147.93.126.229:28015. https://discord.com/invite/ZTSQ43gcGV carries the server's website.