At press time 11,846 servers84,816 players288 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,335

A Shockbyte Rust Server

Online 148.113.24.107:28160 checked 6m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 1. It stands at No. 15,335 of the ranked servers, the top 69%. It last wiped 16d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

§ 2Performance

020040060080015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.9 days

between real wipes

On rhythm20%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:38 UTC16d ago 1 – running 0
Mon 12 Oct, 08:23 UTC17d ago 1 – 1.3 days 1
Sun 11 Oct, 15:10 UTC17d ago 1 – 0.7 days 1
Sun 11 Oct, 06:24 UTC18d ago 1 – 0.4 days 0
Thu 8 Oct, 09:54 UTC21d ago 1 halved by day 1 2.9 days 0
Wed 7 Oct, 12:06 UTC22d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit172/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10168/225 EU · groups of 16+ · weekly · 119 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1082/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 RustSpain.com | EU Main100/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10248/700 EU · groups of 16+ · monthly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for A Shockbyte Rust Server: which one?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server currently answers as online. A restart came about 2 days 20 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 7 October 2026.

Does A Shockbyte Rust Server hold a steady frame?

For the last 48 hours the average was 441 server fps, with a low of 402. Of note: 48,882 entities at the peak, counting buildings, deployables and the rest. Up to 3,736 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of A Shockbyte Rust Server?

The server publishes no region: A Shockbyte Rust Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 148.113.24.107:28160 stands the address.

Rules, settings, map

The map for A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 3,000 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of A Shockbyte Rust Server: what are they?

No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Player record

How full does A Shockbyte Rust Server get?

At the latest count A Shockbyte Rust Server has 0 players, with 1 slots in total. The record shows an average of 0 players over the past seven days.

Where does A Shockbyte Rust Server sit in the rankings?

On player hours over seven days A Shockbyte Rust Server ranks #15,335, inside the top 69% of all ranked servers.

Tag and list record

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on A Shockbyte Rust Server?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

Wipe day on A Shockbyte Rust Server: what should be expected?

The average peak across recent wipes was 1 players. 1 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

On what schedule does A Shockbyte Rust Server wipe?

Wipes on A Shockbyte Rust Server follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 16 days old.

How to join

Which steps join A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 148.113.24.107:28160.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.