At press time 11,650 servers32,278 players79 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 10,103

{SEA} DESTINY | 2.5X | PVP |

Offline 148.113.3.215:26161 checked 1d ago

{SEA} DESTINY | 2.5X | PVP | is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 10,103 of the ranked servers, the top 45%. It last wiped 1d ago. Its own tags class it as 2.5x, vanilla, modded, oxide.

§ 1Attendance

AveragePeakWipe
00.250.50.75118:0019:0020:0021:0022:00Wiped Tue 27 Oct, 20:50 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040018:0019:0020:0021:0022:00Wiped Tue 27 Oct, 20:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap18.3 days

between real wipes

Wipe-day peak4

players, last three wipes

Crowd held0%

else halves by day 2

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:50 UTC1d ago – – running 1
Fri 9 Oct, 14:42 UTC19d ago 4 halved by day 2 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

[SEA] DESTINY | 2.5X | PVP| 3 Player Team Limit 2.5X Gather Farming Oping in 29 Oct PvP • Raiding • Competitive Gameplay No scripet - No cheat

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/1029/115 EA · groups of 8+ · 2x · biweekly · 81 on average
  2. 2 Japan Tokyo - Limited Raid Hours |3x|PvP|JP9/300 EA · groups of 8+ · 3x · weekly · 40 on average
  3. 3 [SEA] Rust Manila 2x | Biweekly4/150 EA · groups of 8+ · 2x · biweekly · 24 on average
  4. 4 JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP11/120 EA · groups of 32+ · 5x · biweekly · 14 on average
  5. 5 [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/164/200 EA · groups of 12+ · 5x · biweekly · 14 on average
  6. 6 Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long7/120 EA · groups of 100+ · 3x · monthly · 7 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for {SEA} DESTINY | 2.5X | PVP |: which one?

The server {SEA} DESTINY | 2.5X | PVP | is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on {SEA} DESTINY | 2.5X | PVP |, and is it up?

{SEA} DESTINY | 2.5X | PVP | shows offline as of the latest refresh, last seen 29 hours ago. Of note: the reported uptime places the last restart about 14 minutes ago. Of note: 103 of 168 hours up in the last 7 full days, or 61% of the time. Its earliest entry at Rust Server Stats is dated 6 October 2026.

Does {SEA} DESTINY | 2.5X | PVP | hold a steady frame?

For the last 48 hours the average was 240 server fps, with a low of 240. Buildings, deployables and the rest brought the entity count to a high of 48,849. The memory peak was 2,999 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does {SEA} DESTINY | 2.5X | PVP | sit?

The name of {SEA} DESTINY | 2.5X | PVP | points to Asia, though no region tag is published. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 148.113.3.215:26161 — that is the address.

Rules, settings, map

The map for {SEA} DESTINY | 2.5X | PVP |: which one is it?

{SEA} DESTINY | 2.5X | PVP | runs a procedural map, generated by the game, of size 3,000 with seed 1627336182. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.

What settings and rules does {SEA} DESTINY | 2.5X | PVP | run?

A rate of 2.5x for gathering is what the name of {SEA} DESTINY | 2.5X | PVP | states. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC is enabled: Valve's anti-cheat.

The players

How full does {SEA} DESTINY | 2.5X | PVP | get?

No answer from {SEA} DESTINY | 2.5X | PVP | at the latest refresh; it was last seen 29 hours ago. The seven-day record: an average of 0 players and a peak of 1. Of the last 48 hours, 18:00 UTC drew the highest average: 1 players.

Against other Rust servers, how is {SEA} DESTINY | 2.5X | PVP | ranked?

On player hours over seven days {SEA} DESTINY | 2.5X | PVP | ranks #10,103, inside the top 45% of all ranked servers.

Tag and list record

{SEA} DESTINY | 2.5X | PVP | sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists {SEA} DESTINY | 2.5X | PVP | fits: Modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on {SEA} DESTINY | 2.5X | PVP |: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Slot count: 75; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags {SEA} DESTINY | 2.5X | PVP | publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What is the shape of wipe day on {SEA} DESTINY | 2.5X | PVP |?

The average peak across recent wipes was 4 players. 2 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 2.

When does {SEA} DESTINY | 2.5X | PVP | wipe?

{SEA} DESTINY | 2.5X | PVP |'s rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 29 hours ago.

Connection

What is the way to join {SEA} DESTINY | 2.5X | PVP |?

To connect, open the console with F1 in Rust and enter client.connect 148.113.3.215:26161. The Launch Rust and join button on this page does the same through Steam. https://discord.com/invite/c8XuxmQv5P carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp75,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players Slot count: 75.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.