At press time 11,623 servers37,934 players81 fresh wipes Revised every five minutes
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An entry in the registerNo. 11,470

[TEST] Sanguine Halloween Showcase (closed)

Online 148.72.141.118:28090 checked 15m ago

[TEST] Sanguine Halloween Showcase (closed) is a Rust server. At the last count it had 0 players of a possible 20; over the past week it averaged 0, with a peak of 2. It stands at No. 11,470 of the ranked servers, the top 52%. It last wiped 3h ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, carbon.

§ 1Attendance

AveragePeakWipe
00.511.5208:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 20:35 UTCWIPEWiped Thu 29 Oct, 03:32 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
01020304008:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 20:35 UTCWIPEWiped Thu 29 Oct, 03:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

The rhythm
Usual gap2.8 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 11h
Thu 3 Dec, 19:00 FW35d 11h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:23 UTC4h ago – – running 0
Wed 28 Oct, 20:35 UTC10h ago – – – 0
Fri 23 Oct, 12:31 UTC5d ago 0 – 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1037/700 EU · groups of 16+ · monthly · 93 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1010/1000 EU · groups of 16+ · monthly · 84 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10125/700 EU · groups of 16+ · monthly · 79 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1058/1000 EU · groups of 16+ · monthly · 71 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.106/1000 EU · groups of 16+ · monthly · 66 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.1087/1000 EU · groups of 16+ · monthly · 64 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for [TEST] Sanguine Halloween Showcase (closed): which one?

Rust network protocol 2635 and build 168909 on Linux is what [TEST] Sanguine Halloween Showcase (closed) runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is [TEST] Sanguine Halloween Showcase (closed), and is it online now?

Online: [TEST] Sanguine Halloween Showcase (closed) is up as of the latest refresh. The uptime it reports puts the last restart at about 2 hours ago. The records show 99% uptime over the last 6 full days: 143 of 144 hours up. Rust Server Stats records a first sighting on 22 October 2026.

Does [TEST] Sanguine Halloween Showcase (closed) hold a steady frame?

For the last 48 hours the average was 30 server fps, with a low of 30. Of note: 102,745 entities at the peak, counting buildings, deployables and the rest. Up to 4,033 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does [TEST] Sanguine Halloween Showcase (closed) operate from?

The server publishes no region: [TEST] Sanguine Halloween Showcase (closed). The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 148.72.141.118:28090 stands the address.

Rules, settings, map

What map does [TEST] Sanguine Halloween Showcase (closed) put players on?

[TEST] Sanguine Halloween Showcase (closed) runs a procedural map, generated by the game, of size 1,000 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.

The rules and settings of [TEST] Sanguine Halloween Showcase (closed): what are they?

Nothing in the name of [TEST] Sanguine Halloween Showcase (closed) gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. By its own account it is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on [TEST] Sanguine Halloween Showcase (closed)?

0 players are on [TEST] Sanguine Halloween Showcase (closed) at present; the slot count is 20. Over seven days the mean is 0 players, with a peak of 2. The busiest hour of the last 48 was 01:00 UTC, averaging 1 players.

What position does [TEST] Sanguine Halloween Showcase (closed) hold among Rust servers?

The seven-day player-hour table places [TEST] Sanguine Halloween Showcase (closed) at #11,470, within the top 52% of ranked servers.

The tags and lists

[TEST] Sanguine Halloween Showcase (closed) sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists [TEST] Sanguine Halloween Showcase (closed) fits: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meanings attach to the tags on [TEST] Sanguine Halloween Showcase (closed)?

The game's server browser reads the tags [TEST] Sanguine Halloween Showcase (closed) publishes: gmrust (Game mode): The standard survival game; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What is the shape of wipe day on [TEST] Sanguine Halloween Showcase (closed)?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.

The wipe timetable for [TEST] Sanguine Halloween Showcase (closed): what does it show?

Once a month, with the force wipe, [TEST] Sanguine Halloween Showcase (closed) wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 3 hours ago. Its tags carry a monthly wipe schedule.

Connection

How does one connect to [TEST] Sanguine Halloween Showcase (closed)?

To connect, open the console with F1 in Rust and enter client.connect 148.72.141.118:28090. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp20
Max players The server holds 20 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.