An entry in the registerNo. 15,010
Local Benchmark
Offline 149.50.190.135:28015 checked 38d ago
Local Benchmark is a Rust server. It was offline at the last count. It stands at No. 15,010 of the ranked servers. It last wiped 38d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|441/475 EU · groups of 12+ · weekly · 516 on average
- 2 Rustoria.co - EU East Long348/375 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|42/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main33/250 EU · groups of 16+ · weekly · 276 on average
- 5 Rustafied.com - EU Friday46/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium147/200 EU · groups of 12+ · biweekly · 243 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Local Benchmark on?
Rust network protocol 2633 and build 164530 on Windows is what Local Benchmark runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Local Benchmark, and is it up?
Offline at present: Local Benchmark, last seen 38 days 23 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 20 September 2026.
Where does Local Benchmark operate from?
The server publishes no region: Local Benchmark. Rust Server Stats records the stated location of a server, not the location of the machine. At 149.50.190.135:28015 stands the address.
Settings and map
What map does Local Benchmark put players on?
Generation by the game gives Local Benchmark its procedural map.
What does Local Benchmark set down in the way of rules and settings?
No gather rate appears in the name of Local Benchmark. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on Local Benchmark?
No answer from Local Benchmark at the latest refresh; it was last seen 38 days 23 hours ago.
Where does Local Benchmark sit in the rankings?
Ranked by player hours over the last seven days, Local Benchmark stands at #15,010, in the top – overall.
The tags and lists
Where does Local Benchmark appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Benchmark: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Local Benchmark?
These tags are Local Benchmark's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for Local Benchmark: what does it show?
Local Benchmark's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 38 days 23 hours ago.
How to join
How does one connect to Local Benchmark?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 149.50.190.135:28015.