An entry in the registerNo. 15,391
Local Test Server
Offline 149.50.208.134:28015 checked 40d ago
Local Test Server is a Rust server. It was offline at the last count. It stands at No. 15,391 of the ranked servers. It last wiped 253d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit29/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1030/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1022/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.104/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Local Test Server operate?
Rust network protocol 2621 and build 143390 on Windows is what Local Test Server runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Local Test Server, and is it up?
Offline at present: Local Test Server, last seen 40 days 9 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 18 September 2026.
Where does Local Test Server operate from?
No region appears for Local Test Server, and its region code is fra. Rust Server Stats records the stated location of a server, not the location of the machine. 149.50.208.134:28015 — that is the address.
Settings and map
What map is in use on Local Test Server?
Local Test Server plays on a map the game generates, procedural in kind.
What settings and rules does Local Test Server run?
Nothing in the name of Local Test Server gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is disabled: Valve's anti-cheat.
Player record
What population does Local Test Server carry?
No answer from Local Test Server at the latest refresh; it was last seen 40 days 9 hours ago.
What position does Local Test Server hold among Rust servers?
Ranked by player hours over the last seven days, Local Test Server stands at #15,391, in the top – overall.
Tag and list record
Where does Local Test Server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Test Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Local Test Server be read?
The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2621 (Protocol): Join only on protocol 2621; other versions cannot connect; cs143390 (Build): Build 143390; ptrak (Networking): RakNet carries it, the standard layer for the game; $rfra (Region code): Region code: fra; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
On what schedule does Local Test Server wipe?
Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 253 days 9 hours old.
Connection
What is the way to join Local Test Server?
To connect, open the console with F1 in Rust and enter client.connect 149.50.208.134:28015. The Launch Rust and join button on this page does the same through Steam.