An entry in the registerNo. 14,139
Local Test Server
Offline 149.50.32.175:28015 checked 32d ago
Local Test Server is a Rust server. It was offline at the last count. It stands at No. 14,139 of the ranked servers, the top 61%. It last wiped 34d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Local Test Server on?
Rust network protocol 2633 and build 165217 on Windows is what Local Test Server runs. To join, your game must be on the same protocol; Steam handles the update.
Is Local Test Server up, and how steady is its uptime?
The records show Local Test Server offline, last answering 32 days 18 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 25 September 2026.
What is the location of Local Test Server?
No region is published by Local Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 149.50.32.175:28015 — that is the address.
Settings and map
What map does Local Test Server put players on?
Local Test Server plays on a map the game generates, procedural in kind.
What does Local Test Server set down in the way of rules and settings?
No gather rate appears in the name of Local Test Server. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Population
What are the player numbers on Local Test Server?
Local Test Server is offline at present; the last response came 32 days 18 hours ago.
What position does Local Test Server hold among Rust servers?
On player hours over seven days Local Test Server ranks #14,139, inside the top 61% of all ranked servers.
The tags and lists
Where does Local Test Server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Local Test Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Local Test Server be read?
The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
When does Local Test Server wipe?
Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 34 days 21 hours ago.
Connection
How does one connect to Local Test Server?
To connect, open the console with F1 in Rust and enter client.connect 149.50.32.175:28015. The Launch Rust and join button on this page does the same through Steam.