At press time 11,721 servers61,329 players177 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,262

A Shockbyte Rust Server

Online 15.204.13.57:26636 checked 13m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 16. It stands at No. 15,262 of the ranked servers, the top 69%. It last wiped 17d ago.

§ 1Attendance

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

§ 2Performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|95/250 EU · groups of 12+ · weekly · 495 on average
  2. 2 Rustoria.co - EU East Long126/200 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|417/450 EU · groups of 12+ · weekly · 283 on average
  4. 4 Rustafied.com - EU Friday23/100 EU · groups of 16+ · weekly · 277 on average
  5. 5 Rustoria.co - EU Main493/525 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium384/425 EU · groups of 12+ · biweekly · 251 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

How reliable is A Shockbyte Rust Server, and is it online now?

Online: A Shockbyte Rust Server is up as of the latest refresh. A restart came about 2 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 143 of 168 hours, 85% of the time. The first sighting at Rust Server Stats was on 12 October 2026.

Does A Shockbyte Rust Server hold a steady frame?

The records show an average of 239 server fps over 48 hours, never below 231. The entity count reached 8,671: buildings, deployables and all else in the world. The memory peak was 2,290 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 15.204.13.57:26636 — that is the address.

Rules, settings, map

What map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of A Shockbyte Rust Server: what are they?

The name of A Shockbyte Rust Server states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.

Player record

What population does A Shockbyte Rust Server carry?

0 players are on A Shockbyte Rust Server at present; the slot count is 16. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

On player hours over seven days A Shockbyte Rust Server ranks #15,262, inside the top 69% of all ranked servers.

The tags and lists

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists A Shockbyte Rust Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard survival, as Rust plays it; mp16 (Max players): 16 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

On what schedule does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 17 days 13 hours ago.

Connection

Which steps join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 15.204.13.57:26636. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp16
Max players 16 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.