An entry in the registerNo. 15,338
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly
Online 15.204.13.5:28015 checked 10m ago
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly is a Rust server. At the last count it had 0 players of a possible 100. It stands at No. 15,338 of the ranked servers, the top 69%. It last wiped 15d ago. Its own tags class it as 2x, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 06:58 UTC15d ago | 0 | – | running | 0 |
| Sun 11 Oct, 03:42 UTC18d ago | 4 | halved by day 2 | 3.1 days | 3 |
| Sat 10 Oct, 06:04 UTC19d ago | 4 | – | 0.9 days | 0 |
| Fri 9 Oct, 01:46 UTC20d ago | 4 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Atlas - US 2X Monthly | Vanilla+ | No BP Wipes92/100 NA · groups of 16+ · 2x · monthly · 373 on average
- 2 US Limitless 2x Monthly Main | No BP Wipes | x273/200 NA · groups of 12+ · 2x · monthly · 154 on average
- 3 [US] Stevious 2x Mondays | Vanilla | 10/2643/200 NA · groups of 12+ · 2x · weekly · 98 on average
- 4 [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 83/150 NA · groups of 8+ · 2x · weekly · 85 on average
- 5 [US] Stevious 2x Main | Vanilla | 10/224/200 NA · groups of 12+ · 2x · weekly · 77 on average
- 6 [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |109/150 NA · groups of 8+ · 2x · weekly · 46 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly: which one?
The server [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
Is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly up, and how steady is its uptime?
Online: [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is up as of the latest refresh. The uptime it reports puts the last restart at about 4 hours ago. The records show 87% uptime over the last 7 full days: 146 of 168 hours up. The first sighting at Rust Server Stats was on 9 October 2026.
How does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly perform?
Server fps averaged 144 over the last 48 hours; the low was 95. Of note: 666,720 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 8,672 MB. What players feel as lag: fps running low and entities climbing.
Where does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly operate from?
Its name points to North America, but [US] Syndicate | 2x | Solo/Duo/Trio | Monthly publishes no region tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 15.204.13.5:28015 stands the address.
Rules, settings, map
The map for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly: which one is it?
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly runs a procedural map, generated by the game, of size 4,500 with seed 227080. The map repeats with the same size and seed; this page links to it on RustMaps.
What does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly set down in the way of rules and settings?
A rate of 2x for gathering is what the name of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly states. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
Population
How full does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly get?
0 players are on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly at present; the slot count is 100. The record shows an average of 0 players over the past seven days.
Against other Rust servers, how is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly ranked?
The seven-day player-hour table places [US] Syndicate | 2x | Solo/Duo/Trio | Monthly at #15,338, within the top 69% of ranked servers.
Tag and list record
Where does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly appear among the Rust Server Stats lists and filters?
On Rust Server Stats, [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is placed in these lists: 2x Rust servers, Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should the tags on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly be read?
The game's server browser reads the tags [US] Syndicate | 2x | Solo/Duo/Trio | Monthly publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What happens on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly when wipe day arrives?
The average peak across recent wipes was 3 players. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 2 where the crowd did not hold.
On what schedule does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly wipe?
Wipes on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 15 days 1 hours ago.
Connection
How does one connect to [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
To connect, open the console with F1 in Rust and enter client.connect 15.204.13.5:28015. The Launch Rust and join button on this page does the same through Steam.