At press time 11,875 servers94,751 players395 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,838

Deadlands 2x

Online 15.204.152.85:20204 checked 11m ago

Deadlands 2x is a Rust server. At the last count it had 0 players of a possible 75; over the past week it averaged 0, with a peak of 1. It stands at No. 14,838 of the ranked servers, the top 67%. It last wiped 15d ago. Its own tags class it as 2x, modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

§ 2Performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap18.2 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 3

The first 48 hours of its last wipes

Wed 14 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:26 UTC15d ago 0 – running 0
Sat 26 Sep, 04:47 UTC33d ago 2 halved by day 3 18.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

☠️ DEADLANDS 2× 2× Gather | 2× Loot | Fast-Paced Wipes ⚔️ PvP • Raiding 🏕️ Build your empire 💀 Trust nobody 🔥 Fight for the Deadlands Your wipe. Your story. Your rules.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes756/800 EU · groups of 16+ · 2x · monthly · 837 on average
  2. 2 Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes443/475 EU · groups of 16+ · 2x · monthly · 615 on average
  3. 3 Atlas - US 2X Monthly | Vanilla+ | No BP Wipes146/200 NA · groups of 16+ · 2x · monthly · 377 on average
  4. 4 EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr663/685 EU · groups of 50+ · 2x · monthly · 353 on average
  5. 5 Magic Rust #18 — Vanilla 2x | Baйп 28.10915/960 EU · groups of 150+ · 2x · weekly · 333 on average
  6. 6 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10165/1000 EU · groups of 300+ · 2x · weekly · 317 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for Deadlands 2x: which one?

The server Deadlands 2x is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Deadlands 2x, and is it up?

Online: Deadlands 2x is up as of the latest refresh. Of note: the reported uptime places the last restart about 3 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 24 September 2026.

How does Deadlands 2x perform?

The records show an average of 108 server fps over 48 hours, never below 74. The entity count reached 127,766: buildings, deployables and all else in the world. Of note: memory use reached 4,987 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does Deadlands 2x operate from?

No region appears for Deadlands 2x. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 15.204.152.85:20204 stands the address.

The rules and map

The map for Deadlands 2x: which one is it?

Deadlands 2x runs a procedural map, generated by the game, of size 4,500 with seed 1487159490. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does Deadlands 2x run?

A rate of 2x for gathering is what the name of Deadlands 2x states. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Population

How full does Deadlands 2x get?

The record for Deadlands 2x shows 0 players, against a capacity of 75. The seven-day record: an average of 0 players and a peak of 1. The busiest hour of the last 48 was 13:00 UTC, averaging 0 players.

What position does Deadlands 2x hold among Rust servers?

The seven-day player-hour table places Deadlands 2x at #14,838, within the top 67% of ranked servers.

Tags, lists

Where does Deadlands 2x appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Deadlands 2x: 2x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

The tags on Deadlands 2x: what do they signify?

gmrust (Game mode): The standard survival game; mp75 (Max players): 75 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Deadlands 2x publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on Deadlands 2x when wipe day arrives?

The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 3 where the crowd did not hold.

On what schedule does Deadlands 2x wipe?

Too few wipes of Deadlands 2x are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 15 days 7 hours ago.

Connection

What is the way to join Deadlands 2x?

To connect, open the console with F1 in Rust and enter client.connect 15.204.152.85:20204. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp75
Max players 75 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.