At press time 11,679 servers49,738 players118 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,126

A Shockbyte Rust Server

Online 15.204.152.8:25601 checked 8m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 4; over the past week it averaged 0, with a peak of 3. It stands at No. 7,126 of the ranked servers, the top 32%. It last wiped 5d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

§ 2Performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap6.2 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 05:25 UTC5d ago 3 – running 0
Sat 17 Oct, 05:35 UTC12d ago 2 halved by day 2 7 days 0
Sun 11 Oct, 20:17 UTC17d ago 2 halved by day 2 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit115/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10184/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1057/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1024/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is A Shockbyte Rust Server, and is it online now?

Online: A Shockbyte Rust Server is up as of the latest refresh. Of note: the reported uptime places the last restart about 3 hours ago. Of note: 134 of 168 hours up in the last 7 full days, or 80% of the time. Rust Server Stats records a first sighting on 11 October 2026.

What is the performance of A Shockbyte Rust Server like?

For the last 48 hours the average was 170 server fps, with a low of 127. Buildings, deployables and the rest brought the entity count to a high of 52,557. Of note: memory use reached 4,446 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does A Shockbyte Rust Server sit?

The server publishes no region: A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 15.204.152.8:25601 — that is the address.

Rules, settings, map

The map for A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 3,000 with seed 25112511. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does A Shockbyte Rust Server set down in the way of rules and settings?

The name of A Shockbyte Rust Server states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

How full does A Shockbyte Rust Server get?

0 players are on A Shockbyte Rust Server at present; the slot count is 4. Averaged across seven days, 0 players; the peak reached 3.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked by player hours over the last seven days, A Shockbyte Rust Server stands at #7,126, in the top 32% overall.

Tag and list record

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists A Shockbyte Rust Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should the tags on A Shockbyte Rust Server be read?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak across recent wipes was 2 players. 1 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 where the crowd did not hold.

When does A Shockbyte Rust Server wipe?

There is no next wipe to predict: A Shockbyte Rust Server wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 5 days 3 hours old.

How to join

Which steps join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 15.204.152.8:25601. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players Slot count: 4.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.