At press time 11,652 servers32,618 players77 fresh wipes Revised every five minutes
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An entry in the registerNo. 15,349

TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|

Online 15.204.68.133:28015 checked 14m ago

TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| is a Rust server. At the last count it had 0 players of a possible 175. It stands at No. 15,349 of the ranked servers, the top 69%. It last wiped 22d ago, on a weekly schedule, and the next wipe is expected on Wednesday 4 November. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

§ 2Performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Wednesday 4 November, 03:45 UTC, in 5d 23h. Its weekly schedule tag · low confidence

The rhythm
Wipe-day peak5

players, last three wipes

Coming wipes
Date, UTCHence
Wed 4 Nov, 03:455d 23h
Thu 5 Nov, 19:00 FW7d 14h
Wed 11 Nov, 03:4512d 23h
Wed 18 Nov, 03:4519d 23h
Wed 25 Nov, 03:4526d 23h
Wed 2 Dec, 03:4533d 23h
Thu 3 Dec, 19:00 FW35d 14h
Wed 9 Dec, 03:4540d 23h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:45 UTC22d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
  2. 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1046/225 EU · groups of 16+ · weekly · 117 on average
  3. 3 RustSpain.com | EU Main1/200 EU · groups of 12+ · weekly · 88 on average
  4. 4 [NA] Willjum's Solo Only | Thursday Wipes13/100 NA · groups of 8+ · weekly · 26 on average
  5. 5 [EU] Willjum's Solo Only | Thursday Wipes3/175 EU · groups of 8+ · weekly · 26 on average
  6. 6 QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造29/100 EA · groups of 20+ · weekly · 24 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|: which one?

Rust network protocol 2635 and build 168909 on Linux is what TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| up, and how steady is its uptime?

Online: TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| is up as of the latest refresh. Of note: the reported uptime places the last restart about 16 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 7 October 2026.

What is the performance of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| like?

For the last 48 hours the average was 232 server fps, with a low of 188. The entity count reached 50,998: buildings, deployables and all else in the world. The memory peak was 5,316 MB. What players feel as lag: fps running low and entities climbing.

What is the location of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?

The server publishes no region: TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 15.204.68.133:28015 — that is the address.

Settings and map

What map does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| put players on?

TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| runs a procedural map, generated by the game, of size 3,000 with seed 1614537442. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| run?

Nothing in the name of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Population

How full does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| get?

At the latest count TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| has 0 players, with 175 slots in total. The record shows an average of 0 players over the past seven days.

What position does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| hold among Rust servers?

Ranked by player hours over the last seven days, TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| stands at #15,349, in the top 69% overall.

Tag and list record

Where does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| appear among the Rust Server Stats lists and filters?

On Rust Server Stats, TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should the tags on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp175 (Max players): Slot count: 175; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^w (Weekly): Wipes once a week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

Wipe day on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|: what should be expected?

The average peak across recent wipes was 5 players. 7 hours after the latest wipe, the crowd peaked.

On what schedule does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| wipe?

Too few wipes of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| are on record to confirm the schedule; the tag guides the prediction. On Wednesday 4 November at 03:45 UTC the next wipe is due. The present world dates from 22 days. Its tags carry a weekly wipe schedule.

Connection

Which steps join TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?

To connect, open the console with F1 in Rust and enter client.connect 15.204.68.133:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp175,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp175
Max players Slot count: 175.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly Wipes once a week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.