An entry in the registerNo. 9,271
QuackSquad Server
Online 15.204.68.226:27193 checked 12m ago
QuackSquad Server is a Rust server. At the last count it had 0 players of a possible 16; over the past week it averaged 0, with a peak of 1. It stands at No. 9,271 of the ranked servers, the top 42%. It last wiped 4d ago. Its own tags class it as modded, oxide, softcore.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 42% of all ranked servers, and No. 478 of the quad servers (top 58%). Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!3/100 EU · quad · monthly · 3 on average
- 2 Asgard 2服 中国|官方|二倍|软核新手服 10.16清1/233 EA · quad · biweekly · 2 on average
- 3 Gamed!de0/8 quad · 1 on average
- 4 [EA] Softcore 114/350 quad · monthly · 66 on average
- 5 [US] Facepunch Softcore 269/300 NA · quad · monthly · 58 on average
- 6 Reddit.com/r/PlayRust - AU Softcore19/150 OC · quad · monthly · 33 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is QuackSquad Server on?
The server QuackSquad Server is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on QuackSquad Server, and is it up?
The records show QuackSquad Server online at the time of this check. The uptime it reports puts the last restart at about 2 days 18 hours ago. In the last 3 full days it was up for 71 of 72 hours, 99% of the time. Rust Server Stats records a first sighting on 25 October 2026.
How does QuackSquad Server perform?
Server fps averaged 237 over the last 48 hours; the low was 223. Of note: 48,545 entities at the peak, counting buildings, deployables and the rest. The memory peak was 3,525 MB. What players feel as lag: fps running low and entities climbing.
What is the location of QuackSquad Server?
No region is published by QuackSquad Server. Rust Server Stats records the stated location of a server, not the location of the machine. 15.204.68.226:27193 — that is the address.
The rules and map
What map does QuackSquad Server put players on?
QuackSquad Server runs a procedural map, generated by the game, of size 3,000 with seed 17762077. RustMaps can display it from this page, since equal size and seed yield the same map.
What settings and rules does QuackSquad Server run?
Nothing in the name of QuackSquad Server gives a gather rate. The group cap is 4 players (quad). Play is softcore, Facepunch's gentler mode, with part of the loot retained. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Population
How full does QuackSquad Server get?
The record for QuackSquad Server shows 0 players, against a capacity of 16. Over seven days the mean is 0 players, with a peak of 1.
Against other Rust servers, how is QuackSquad Server ranked?
The seven-day player-hour table places QuackSquad Server at #9,271, within the top 42% of ranked servers. The quad table places it at #478.
Tags, lists
Where does QuackSquad Server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, QuackSquad Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
How should the tags on QuackSquad Server be read?
These tags are QuackSquad Server's, and the game's browser reads them: gmsoftcore (Game mode): An easier ruleset, under the softcore name; mp16 (Max players): Slot count: 16; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
On what schedule does QuackSquad Server wipe?
The record of QuackSquad Server holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 4 days 6 hours old.
Joining the server
Which steps join QuackSquad Server?
To connect, open the console with F1 in Rust and enter client.connect 15.204.68.226:27193. The Launch Rust and join button on this page does the same through Steam.