At press time 11,835 servers97,516 players532 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 9,825

A Shockbyte Rust Server

Online 15.204.68.234:26913 checked 7m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 3. It stands at No. 9,825 of the ranked servers, the top 44%. It last wiped 4d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak3

players, last three wipes

Crowd held0%

else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 05:32 UTC4d ago 3 – running 0
Sun 11 Oct, 03:19 UTC18d ago 3 halved by day 1 14.1 days 0
Sat 10 Oct, 00:59 UTC19d ago 4 – 1.1 days 2
Fri 9 Oct, 02:44 UTC20d ago 4 – 0.9 days 0
Sun 4 Oct, 05:11 UTC25d ago 2 halved by day 3 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit73/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10149/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1051/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10138/700 EU · groups of 16+ · monthly · 91 on average
  6. 6 RustSpain.com | EU Main347/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server currently answers as online. A restart came about 36 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 4 October 2026.

How does A Shockbyte Rust Server perform?

For the last 48 hours the average was 228 server fps, with a low of 9. Buildings, deployables and the rest brought the entity count to a high of 8,716. Up to 3,368 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does A Shockbyte Rust Server sit?

The server publishes no region: A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 15.204.68.234:26913 — that is the address.

Settings and map

What map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of A Shockbyte Rust Server: what are they?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Player record

What are the player numbers on A Shockbyte Rust Server?

At the latest count A Shockbyte Rust Server has 0 players, with 40 slots in total. The seven-day record: an average of 0 players and a peak of 3.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

Ranked by player hours over the last seven days, A Shockbyte Rust Server stands at #9,825, in the top 44% overall.

Tag and list record

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should the tags on A Shockbyte Rust Server be read?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The standard survival game; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak across recent wipes was 3 players. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 2, in the wipes that did not, the crowd fell below half.

The wipe timetable for A Shockbyte Rust Server: what does it show?

No next wipe can be predicted for A Shockbyte Rust Server, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 4 days 15 hours.

Connection

What is the way to join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 15.204.68.234:26913. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp40
Max players 40 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.