An entry in the registerNo. 15,379
typical test
Offline 15.204.83.240:20999 checked 8d ago
typical test is a Rust server. It was offline at the last count. It stands at No. 15,379 of the ranked servers, the top 70%. It last wiped 17d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit171/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10182/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1080/700 EU · groups of 16+ · monthly · 94 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10253/700 EU · groups of 16+ · monthly · 87 on average
- 6 RustSpain.com | EU Main344/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is typical test on?
Rust network protocol 2634 and build 167398 on Linux is what typical test runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on typical test, and is it up?
typical test shows offline as of the latest refresh, last seen 8 days 23 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 11 October 2026.
What is the location of typical test?
The server publishes no region: typical test. Rust Server Stats records the stated location of a server, not the location of the machine. At 15.204.83.240:20999 stands the address.
The rules and map
What map is in use on typical test?
typical test runs a procedural map, generated by the game, of size 1,000 with seed 6738. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does typical test run?
The name of typical test states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
The players
What population does typical test carry?
No answer from typical test at the latest refresh; it was last seen 8 days 23 hours ago.
What position does typical test hold among Rust servers?
The seven-day player-hour table places typical test at #15,379, within the top 70% of ranked servers.
Tags, lists
typical test sits in which Rust Server Stats lists and filters?
On Rust Server Stats, typical test is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on typical test?
The game's server browser reads the tags typical test publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does typical test wipe?
typical test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 17 days 19 hours ago.
Connection
How does one connect to typical test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 15.204.83.240:20999.