At press time 11,808 servers82,963 players312 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,493

SNF PvE RUST

Offline EA 15.235.160.24:60411 checked 13h ago

SNF PvE RUST is a Rust server in Asia. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,493 of the ranked servers, the top 65%, and No. 462 in Asia. It last wiped 10d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
0123423:0005:0012:0019:0002:0008:00

Hourly average and peak, UTC.

§ 2Performance

05010015020023:0005:0012:0019:0002:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 65% of all ranked servers, top 86% in EA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

The rhythm
Usual gap1 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 20h
Thu 3 Dec, 19:00 FW34d 20h

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:49 UTC10d ago 1 – running 1
Sun 18 Oct, 16:47 UTC11d ago 1 – 1 days 1
Thu 15 Oct, 02:15 UTC14d ago 3 halved by day 1 3.6 days 0
Wed 14 Oct, 15:37 UTC15d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖24/100 EA · groups of 8+ · monthly · 34 on average
  2. 2 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地17/88 EA · groups of 8+ · monthly · 20 on average
  3. 3 [熊猫PVE]修仙升级/召唤/据点/10月新档正式服13/100 EA · groups of 8+ · monthly · 12 on average
  4. 4 [JP]ちょっぴりHard-PvE RiSu Server6/100 EA · groups of 8+ · monthly · 11 on average
  5. 5 【青岩-PVE服】原倍/萌新/突袭据点3/200 EA · groups of 8+ · monthly · 11 on average
  6. 6 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简9/100 EA · groups of 16+ · monthly · 10 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is SNF PvE RUST on?

Rust network protocol 2635 and build 168909 on Linux is what SNF PvE RUST runs. The protocol must match on your game to join; the update comes through Steam.

Is SNF PvE RUST up, and how steady is its uptime?

Offline at present: SNF PvE RUST, last seen 13 hours ago. A restart came about 30 minutes ago, by the server's own uptime figure. The records show 85% uptime over the last 7 full days: 142 of 168 hours up. Its earliest entry at Rust Server Stats is dated 14 October 2026.

How does SNF PvE RUST perform?

For the last 48 hours the average was 128 server fps, with a low of 19. The entity count reached 100,340: buildings, deployables and all else in the world. Up to 3,205 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does SNF PvE RUST operate from?

In Asia, SNF PvE RUST lists itself with the EA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 15.235.160.24:60411 stands the address.

The rules and map

What map is in use on SNF PvE RUST?

SNF PvE RUST runs a procedural map, generated by the game, of size 4,250 with seed 935196562. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does SNF PvE RUST set down in the way of rules and settings?

No gather rate appears in the name of SNF PvE RUST. Groups are capped at 8 players, the standard default. Play is pve, player combat is excluded. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Player record

What population does SNF PvE RUST carry?

The last sighting of SNF PvE RUST was 13 hours ago, and it is offline now. Over seven days the mean is 0 players, with a peak of 1.

Against other Rust servers, how is SNF PvE RUST ranked?

The player-hour table over seven days puts SNF PvE RUST at #14,493, and #462 for Asia, within the top 65% of all ranked servers.

The tags and lists

SNF PvE RUST sits in which Rust Server Stats lists and filters?

On Rust Server Stats, SNF PvE RUST is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should the tags on SNF PvE RUST be read?

The game's server browser reads the tags SNF PvE RUST publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EA (East Asia): East Asia is where the server browser lists it. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What happens on SNF PvE RUST when wipe day arrives?

Averaged over recent wipes, the crowd reached 2 at its busiest. 1 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

On what schedule does SNF PvE RUST wipe?

The force wipe is the only wipe for SNF PvE RUST, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 10 days 5 hours ago. A monthly wipe schedule is published in its tags.

Joining the server

Which steps join SNF PvE RUST?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 15.235.160.24:60411.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp100
Max players Slot count: 100.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

EA
East Asia East Asia is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.